RELEVANCE OF INTRODUCING MULTIMEDIA TECHNOLOGIES IN MUSEUMS IN CONDITIONS OF MODERN DEVELOPMENT OF SOCIETY

I. Zhdanova, N. Kalinkina, A. Kuzņecova
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Abstract

This study actualizes the need for a fundamentally new museum space for the conditions of modern society thanks to multimedia technologies. In connection with the emergence of digital opportunities that allow not only to popularize museums, but also to create new enlightening and educational spaces, it has become necessary to transform the museum environment as a whole. The issue of the introduction of multimedia technologies in museums, and, subsequently, the formation of a new space-planning structure, is currently relevant, as it reflects the changing requirements put forward by modern society, which in turn is confirmed by a significant number of new implemented objects equipped with digital technologies. On the example of the world experience in designing and building modern museums, the distinctive features that meet modern requirements are highlighted: the multifunctionality of the object with an emphasis on the entertainment function, the use of interactive multimedia technologies, the introduction of open indoor and outdoor spaces for recreation and communication, as well as taking into account the requirements of people with limited mobility and the introduction energy efficient devices. Approaches are generalized and types of premises are specified by groups. The principles of designing modern museums to enhance the significance are formulated: the principle of society, the principle of significance, the principle of composition, the principle of efficiency. Also, an experimental project of the museum in Samara was developed, which confirmed the relevance and prospects for the introduction of multimedia technologies in museums.
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现代社会发展条件下博物馆引进多媒体技术的相关性
由于多媒体技术的发展,现代社会需要一个全新的博物馆空间。随着数字机遇的出现,不仅可以普及博物馆,还可以创造新的启蒙和教育空间,因此有必要对整个博物馆环境进行改造。在博物馆中引入多媒体技术以及随后形成新的空间规划结构的问题是当前相关的,因为它反映了现代社会提出的不断变化的要求,而这反过来又被大量配备数字技术的新实施对象所证实。以设计和建造现代博物馆的世界经验为例,突出了符合现代要求的鲜明特征:强调娱乐功能的对象的多功能性,使用交互式多媒体技术,引入开放的室内和室外娱乐和交流空间,以及考虑到行动不便的人的要求,并引入节能设备。方法是一般化的,前提的类型是按组指定的。提出了提高现代博物馆意义性的设计原则:社会性原则、意义性原则、构成性原则、效率性原则。此外,还制订了萨马拉博物馆的一个实验项目,证实了在博物馆采用多媒体技术的相关性和前景。
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