Experiments Using Multimodal Virtual Environments in Design for Assembly Analysis

IF 0.7 4区 计算机科学 Q4 COMPUTER SCIENCE, CYBERNETICS Presence-Teleoperators and Virtual Environments Pub Date : 1997-06-01 DOI:10.1162/pres.1997.6.3.318
Rakesh Gupta, T. Sheridan, D. Whitney
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引用次数: 72

Abstract

The goal of this work is to investigate whether estimates of ease of part handling and part insertion can be provided by multimodal simulation using virtual environment (VE) technology. The long-term goal is to use this data to extend computer-aided design (CAD) systems in order to evaluate and compare alternate designs using design for assembly analysis. A unified, physically-based model has been developed for modeling dynamic interactions and has been built into a multimodal VE system called the Virtual Environment for Design for Assembly (VEDA). The designer sees a visual representation of objects, hears collision sounds when objects hit each other, and can feel and manipulate the objects through haptic interface devices with force feedback. Currently these models are 2D in order to preserve interactive update rates. Experiments were conducted with human subjects using a two-dimensional peg-in-hole apparatus and a VEDA simulation of the same apparatus. The simulation duplicated as well as possible the weight, shape, size, peg-hole clearance, and fictional characteristics of the physical apparatus. The experiments showed that the multimodal VE is able to replicate experimental results in which increased task completion times correlated with increasing task difficulty (measured as increased friction, increased handling distance, and decreased peg-hole clearance). However, the multimodal VE task completion times are approximately twice those of the physical apparatus completion process. A number of possible factors have been identified, but the effect of these factors has not been quantified.
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多模态虚拟环境在装配分析设计中的实验研究
这项工作的目的是研究使用虚拟环境(VE)技术的多模态仿真是否可以提供零件处理和零件插入的容易程度的估计。长期目标是使用这些数据来扩展计算机辅助设计(CAD)系统,以便使用装配分析设计来评估和比较备选设计。一个统一的、基于物理的模型已经被开发出来,用于动态交互建模,并被构建到一个多模态VE系统中,称为面向装配的设计虚拟环境(VEDA)。设计师可以看到物体的视觉表现,听到物体相互撞击时的碰撞声,并可以通过带有力反馈的触觉界面设备来感觉和操纵物体。目前这些模型是2D的,以保持交互更新率。实验采用二维钉孔装置和同一装置的VEDA模拟对人体受试者进行。模拟尽可能地复制了物理装置的重量、形状、大小、钉孔间隙和虚构特性。实验表明,多模态VE能够重复实验结果,即任务完成时间的增加与任务难度的增加相关(以摩擦增加、搬运距离增加和钉孔间隙减少来衡量)。然而,多模态VE任务完成时间大约是物理设备完成过程的两倍。已经确定了一些可能的因素,但这些因素的影响还没有被量化。
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来源期刊
CiteScore
2.20
自引率
0.00%
发文量
8
审稿时长
>12 weeks
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