Best of both worlds: a model combining online and mixed reality learning environments based on cognitive affordances

IF 1.4 Q2 EDUCATION & EDUCATIONAL RESEARCH Educational Media International Pub Date : 2022-01-02 DOI:10.1080/09523987.2021.1976824
J. Holopainen, Antti Lähtevänoja, Heidi Lammassaari, Mattila Osmo, Essi Pöyry, P. Parvinen
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引用次数: 1

Abstract

ABSTRACT The purpose of this study is to evaluate cognitive affordances of two course designs: a Moodle-based online course and a mixed reality (MR) learning environment. The evaluation is done with a semi-structured qualitative survey based on Cognitive affordances of technology-framework. This study helps understand how different features of these environments support student learning. The study also proposes a model on how different learning environments can be combined to create more effective virtual learning environment designs. The results imply that the MR environment works well in experiential learning, discursive learning and supportive learning, which are, on the other hand, weaknesses of the online environment. The strength of the online environment is that it promotes critical thinking, conceptual change and self-regulated learning, which are weaknesses of the MR environment. Learning by doing is supported in both environments. The analysis shows that the two environments are complementary in terms of cognitive affordances and their parallel use in course design is therefore encouraged.
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两全其美:基于认知能力结合在线和混合现实学习环境的模型
本研究的目的是评估两种课程设计的认知能力:基于moodle的在线课程和混合现实(MR)学习环境。评估采用基于技术框架认知能力的半结构化定性调查。这项研究有助于理解这些环境的不同特征是如何支持学生学习的。该研究还提出了一个模型,说明如何将不同的学习环境结合起来,以创建更有效的虚拟学习环境设计。结果表明,MR环境在体验式学习、话语式学习和支持性学习中表现良好,而这是在线环境的弱点。网络环境的优势在于,它促进了批判性思维、观念转变和自我调节学习,而这些都是MR环境的弱点。这两种环境都支持边做边学。分析表明,这两种环境在认知能力方面是互补的,因此鼓励在课程设计中并行使用它们。
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来源期刊
Educational Media International
Educational Media International EDUCATION & EDUCATIONAL RESEARCH-
CiteScore
3.20
自引率
0.00%
发文量
10
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