Real-Time Haptic and Visual Simulation of Bone Dissection

IF 0.7 4区 计算机科学 Q4 COMPUTER SCIENCE, CYBERNETICS Presence-Teleoperators and Virtual Environments Pub Date : 2002-03-24 DOI:10.1109/VR.2002.996524
Marco Agus, Andrea Giachetti, E. Gobbetti, G. Zanetti, Antonio Zorcolo
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引用次数: 120

Abstract

Bone dissection is an important component of many surgical procedures. In this paper, we discuss a haptic and visual simulation of a bone-cutting burr that is being developed as a component of a training system for temporal bone surgery. We use a physically motivated model to describe the burr-bone interaction, which includes haptic forces evaluation, the bone erosion process, and the resulting debris. The current implementation, directly operating on a voxel discretization of patient-specific 3D CT and MR imaging data, is efficient enough to provide real-time feedback on a low-end multiprocessing PC platform.
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骨剥离的实时触觉和视觉模拟
骨剥离是许多外科手术的重要组成部分。在本文中,我们讨论了骨切割毛刺的触觉和视觉模拟,该模拟正在开发中,作为颞骨手术训练系统的组成部分。我们使用物理动机模型来描述毛刺-骨相互作用,其中包括触觉力评估,骨侵蚀过程和由此产生的碎片。目前的实现是直接对患者特定的3D CT和MR成像数据进行体素离散化处理,其效率足以在低端多处理PC平台上提供实时反馈。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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来源期刊
CiteScore
2.20
自引率
0.00%
发文量
8
审稿时长
>12 weeks
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