Networked Games based on Web Services

Chong-wei Xu, Hongwei Lei, Daniel Xu
{"title":"Networked Games based on Web Services","authors":"Chong-wei Xu, Hongwei Lei, Daniel Xu","doi":"10.5176/978-981-08-5480-5_072","DOIUrl":null,"url":null,"abstract":"On one hand, web services have demonstrated their important roles in the field of computing. On the other, networked games need server support, which is usually based on socket programming. For example, in a two-player taketurn game using TCP protocol, a server communicates and coordinates the two game GUIs utilized by the two players. This gives rise to one important research question, “Can the server take the advantages of web services in order to replace the sockets while supporting networked games?” This article describes some technical aspects for accomplishing this goal.","PeriodicalId":91079,"journal":{"name":"GSTF international journal on computing","volume":"42 1","pages":""},"PeriodicalIF":0.0000,"publicationDate":"2010-04-06","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"1","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"GSTF international journal on computing","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.5176/978-981-08-5480-5_072","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 1

Abstract

On one hand, web services have demonstrated their important roles in the field of computing. On the other, networked games need server support, which is usually based on socket programming. For example, in a two-player taketurn game using TCP protocol, a server communicates and coordinates the two game GUIs utilized by the two players. This gives rise to one important research question, “Can the server take the advantages of web services in order to replace the sockets while supporting networked games?” This article describes some technical aspects for accomplishing this goal.
查看原文
分享 分享
微信好友 朋友圈 QQ好友 复制链接
本刊更多论文
基于Web服务的网络游戏
一方面,web服务已经证明了它们在计算领域的重要作用。另一方面,网络游戏需要服务器支持,这通常基于套接字编程。例如,在使用TCP协议的双人轮流游戏中,服务器通信并协调两个玩家使用的两个游戏gui。这就引出了一个重要的研究问题:“服务器能否利用web服务的优势,在支持网络游戏的同时取代套接字?”本文描述了实现这一目标的一些技术方面。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
求助全文
约1分钟内获得全文 去求助
来源期刊
自引率
0.00%
发文量
0
期刊最新文献
Cognitive Computing supported Medical Decision Support System for Patient’s Driving Assessment Propaganda Barometer : A Supportive Tool to Improve Media Literacy Towards Building a Critically Thinking Society A framework for the adoption of bring your own device (BYOD) in the hospital environment On developing adaptive vocabulary learning game for children with an early language delay Stroke Cognitive Medical Assistant (StrokeCMA)
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
现在去查看 取消
×
提示
确定
0
微信
客服QQ
Book学术公众号 扫码关注我们
反馈
×
意见反馈
请填写您的意见或建议
请填写您的手机或邮箱
已复制链接
已复制链接
快去分享给好友吧!
我知道了
×
扫码分享
扫码分享
Book学术官方微信
Book学术文献互助
Book学术文献互助群
群 号:481959085
Book学术
文献互助 智能选刊 最新文献 互助须知 联系我们:info@booksci.cn
Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。
Copyright © 2023 Book学术 All rights reserved.
ghs 京公网安备 11010802042870号 京ICP备2023020795号-1