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On developing adaptive vocabulary learning game for children with an early language delay 早期语言迟缓儿童适应性词汇学习游戏的开发
Pub Date : 2018-01-01 DOI: 10.5176/2251-3043_6.1.117
Mariia Gavriushenko, Iida Porokuokka, Oleksiy Khriyenko, T. Kärkkäinen
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引用次数: 1
Cognitive Computing supported Medical Decision Support System for Patient’s Driving Assessment 基于认知计算的患者驾驶评估医疗决策支持系统
Pub Date : 2018-01-01 DOI: 10.5176/2251-3043_6.1.114
Oleksiy Khriyenko, Chinh Nguyen Kim, Atte Ahapainen
To smartly utilize a huge and constantly growing volume of data, improve productivity and increase competitiveness in various fields of life; human requires decision making support systems that efficiently process and analyze the data, and, as a result, significantly speed up the process. Similarly to all other areas of human life, healthcare domain also is lacking Artificial Intelligence (AI) based solution. A number of supervised and unsupervised Machine Learning and Data Mining techniques exist to help us to deal with structured data. However, in a real life, we pretty much deal with unstructured data that hides useful knowledge and valuable information inside human-readable plain texts, images, audio and video. Therefore, such IT giants as IBM, Google, Microsoft, Intel, Facebook, etc., as well as variety of SMEs are actively elaborating different Cognitive Computing services and tools to get a value from unstructured data. Thus, the paper presents feasibility study of IBM Watson cognitive computing services and tools to address the issue of automated health records processing to support doctor’s decision for patient’s driving assessment.
明智地利用庞大且不断增长的数据量,提高生产力,增加生活各个领域的竞争力;人类需要有效处理和分析数据的决策支持系统,从而显著加快决策过程。与人类生活的所有其他领域类似,医疗保健领域也缺乏基于人工智能(AI)的解决方案。有许多有监督和无监督的机器学习和数据挖掘技术可以帮助我们处理结构化数据。然而,在现实生活中,我们处理的非结构化数据往往隐藏在人类可读的纯文本、图像、音频和视频中,这些数据隐藏了有用的知识和有价值的信息。因此,IBM、Google、Microsoft、Intel、Facebook等IT巨头以及各类中小企业都在积极开发不同的认知计算服务和工具,从非结构化数据中获取价值。因此,本文提出了IBM Watson认知计算服务和工具的可行性研究,以解决自动健康记录处理问题,以支持医生对患者驾驶评估的决策。
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引用次数: 3
Propaganda Barometer : A Supportive Tool to Improve Media Literacy Towards Building a Critically Thinking Society 宣传晴雨表:提高媒介素养、构建批判性思维社会的辅助工具
Pub Date : 2018-01-01 DOI: 10.5176/2251-3043_6.1.113
Oleksiy Khriyenko
To smartly consume a huge and constantly growing volume of information, to identify fake news and resist propaganda in the context of Information Warfare, to improve personal critical thinking capabilities and increase media literacy, people require supportive environment with sophisticated technology facilitated tools. With rapid development of media, widespread popularity of social networks and fast growing amount of information distribution channels, propaganda and information warfare enter an absolutely new digital technology supported cyber era. Propaganda mining is not a trivial and very time consuming process for human. And, as with any new technology, human need certain time to understand its actual purpose, learn and adapt own behavior making consumption of a technology more valuable, beneficial and enjoyable. To make adoption faster and minimize possible harmful influence, we need to find a proper way to apply currently available technologies and knowledge for elaboration of supportive tool that helps information consumers to become more independent, insightful, and critical.
为了巧妙地消费海量且不断增长的信息,为了在信息战背景下识别假新闻和抵制宣传,为了提高个人的批判性思维能力和媒介素养,人们需要一个拥有先进技术便利工具的支持性环境。随着媒体的快速发展,社交网络的广泛普及和信息传播渠道的快速增长,宣传和信息战进入了一个全新的数字技术支持的网络时代。对人类来说,宣传挖掘并不是一个微不足道且非常耗时的过程。而且,与任何新技术一样,人类需要一定的时间来理解它的实际用途,学习和调整自己的行为,使消费技术更有价值,更有益和更愉快。为了加快采用速度并最大限度地减少可能的有害影响,我们需要找到一种适当的方法,将目前可用的技术和知识应用于制定辅助工具,帮助信息消费者变得更加独立、富有洞察力和批判性。
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引用次数: 3
A framework for the adoption of bring your own device (BYOD) in the hospital environment 在医院环境中采用自带设备(BYOD)的框架
Pub Date : 2018-01-01 DOI: 10.21256/ZHAW-3751
Mike Krey
The ongoing reform efforts and an aftermath of increasing regulation in the Swiss healthcare sector make it imperative for hospitals to develop strategies to work more efficiently and have better control over their medical, nursing, and administrative processes. In recent years, the perception, usage and efficacy of mobile devices and related services have changed. Related technologies have become potential drivers for new businesses, increased productivity, higher employee satisfaction and lower costs in IT procurement and maintenance. These endeavors make hospitals to enhance and integrate the concept of Bring Your Own Device (BYOD) in their IT environment. This work proposes a novel method for the introduction of mobile strategies with respect to closely-meshed organizational and social structures within hospitals. One key contribution of this method is its hybrid approach to combine collective know-how of existing BYOD frameworks with an iterative process model approach. The application of this BYOD framework under real-world conditions within different Swiss hospitals has led to a positive outcome whereby all hospitals concurred that the method allows for the adoption of BYOD principles while taking into consideration the individual styles and patterns of behavior. Keywords—healthcare, method, BYOD, EMM, framework
瑞士医疗保健部门正在进行的改革努力和监管不断增加的后果,使得医院必须制定战略,提高工作效率,更好地控制其医疗、护理和行政流程。近年来,人们对移动设备及相关服务的认知、使用和功效都发生了变化。相关技术已成为新业务、提高生产力、提高员工满意度和降低IT采购和维护成本的潜在驱动力。这些努力使医院在其IT环境中加强和整合自带设备(BYOD)的概念。这项工作提出了一种新颖的方法,为医院内紧密结合的组织和社会结构引入移动策略。该方法的一个关键贡献是它的混合方法,将现有BYOD框架的集体知识与迭代过程模型方法相结合。该BYOD框架在不同瑞士医院的实际条件下的应用产生了积极的结果,所有医院都同意该方法允许采用BYOD原则,同时考虑到个人的风格和行为模式。关键词:医疗保健,方法,BYOD, EMM,框架
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引用次数: 4
Stroke Cognitive Medical Assistant (StrokeCMA) 中风认知医学助理(StrokeCMA)
Pub Date : 2018-01-01 DOI: 10.5176/2251-3043_6.1.112
Oleksiy Khriyenko, Konsta Rönkkö, Vitalii Tsybulko, Kalle Piik, Duc Le, Tommi Riipinen
Stroke is the number two killer after heart disease since it is responsible for almost 10% of all deaths worldwide. The main problem with a stroke is a significant delay in treatment that happened mainly due to inappropriate detection of stroke symptoms or inability of a person to perform further necessary actions, and might cause death, permanent disabilities, as well as more expensive treatment and rehabilitation. Nowadays assessment of a stroke is done by human, following widely adopted FAST approach of stroke assessment. Since a human factor become one of the causes of treatment delay, offered solution will try to minimize this factor. Artificial Intelligence, Cognitive Computing, Machine Learning and Data Mining, NLP and other technologies make possible to elaborate a smart solution that enable automated stroke symptoms detection on earlier stages without self-assessment or assistance of another person, solution that in time provides notification to corresponding caregivers (family members, responsible medical worker, etc.) and even able to directly call emergency, explaining the cases and providing all necessary evidences to support further decision making. Thus, the paper presents feasibility study of IBM Watson cognitive computing services and tools to address the issue of automated stroke symptoms detection to elaborate smart supportive tool in the pocket of people under high risk of a stroke attack. Keywords— cognitive computing; medical assistant; decision support system; stroke symptoms detection; automated diagnostics; natural language processing; IBM Watson.
中风是仅次于心脏病的第二大杀手,因为它占全球死亡人数的近10%。中风的主要问题是治疗严重延误,这主要是由于对中风症状的发现不当或患者无法采取进一步的必要行动造成的,并可能导致死亡、永久性残疾以及更昂贵的治疗和康复费用。目前脑卒中的评估主要是由人来完成的,广泛采用的脑卒中评估方法是FAST。由于人为因素成为治疗延误的原因之一,提供的解决方案将尽量减少这一因素。人工智能、认知计算、机器学习和数据挖掘、NLP等技术使精心设计一种智能解决方案成为可能,这种解决方案可以在无需自我评估或他人协助的情况下,在早期阶段自动检测中风症状,并及时通知相应的护理人员(家庭成员、负责的医务人员等),甚至可以直接呼叫紧急情况。解释案例并提供所有必要的证据以支持进一步的决策。因此,本文提出了IBM Watson认知计算服务和工具的可行性研究,以解决中风症状自动检测问题,并在中风发作高风险人群的口袋中制作智能支持工具。关键词:认知计算;医疗助理;决策支持系统;脑卒中症状检测;自动诊断;自然语言处理;IBM华生。
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引用次数: 2
APRT – Another Pattern Recognition Tool 另一个模式识别工具
Pub Date : 2017-01-05 DOI: 10.5176/2251-3043_5.2.368
A. Robinson, Chris Bates
Understanding and using Design Patterns improves software quality through better comprehension of programs for both experienced developers and relative novices. Often design patterns are learned through simplified “toy” programs and exemplars that foreground the structure of the pattern. In production code the objects and methods that comprise the pattern can be hidden within a complex mesh of intra-code relationships. This paper introduces APRT, an ANTLR-based tool that recovers the structure of both static and dynamic patterns from large codebases so that they can be studied in context.
对于有经验的开发人员和新手来说,理解和使用设计模式可以通过更好地理解程序来提高软件质量。通常,设计模式是通过简化的“玩具”程序和范例来学习的,这些程序和范例突出了模式的结构。在产品代码中,组成模式的对象和方法可以隐藏在代码内部关系的复杂网格中。本文介绍了APRT,一个基于antlr的工具,它可以从大型代码库中恢复静态和动态模式的结构,以便在上下文中对它们进行研究。
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引用次数: 1
A Game Engine based Networked Infrastructure to Create and Share 3D Abstract Art 基于网络基础设施的游戏引擎创建和共享3D抽象艺术
Pub Date : 2016-08-10 DOI: 10.5176/2251-3043_4.4.349
Bal Singh, P. Souza
Online communities have been proactive in producing collaborative creative content such as music, games and other social interactions. Online collaboration has enabled contributors to peer produce and share masses of creative content. Examples range from information sharing such as Wikipedia to open source software and other specific art projects. Software vendors have recently introduced low cost 2D and 3D content authoring tools allowing user communities to generate and share creative content. Emerging networking programming interfaces available inside modern game engines allow contributors to implement multiplayer or multiuser interaction relatively easily. This paper presents a 3D art creation framework to be used over networked infrastructure in a multiuser environment. Contributors will be able to create 3D sculptures at runtime, share with other users in a common networked working environment and critique each other’s work. Experimental work also involved evaluating procedurally generated meshes versus instantiation of primitive mesh objects. Saving and loading mesh information in an optimum way is also explored.
在线社区在制作音乐、游戏和其他社交互动等协作创意内容方面一直很主动。在线协作使贡献者能够对等地生产和分享大量的创造性内容。例如,从维基百科等信息共享到开源软件和其他特定的艺术项目。软件供应商最近推出了低成本的2D和3D内容创作工具,允许用户社区生成和共享创意内容。现代游戏引擎中可用的新兴网络编程接口允许贡献者相对容易地实现多人或多用户交互。本文提出了一个用于多用户环境下的网络基础设施的3D艺术创作框架。贡献者将能够在运行时创建3D雕塑,在一个共同的网络工作环境中与其他用户共享,并批评彼此的工作。实验工作还涉及评估程序生成的网格与原始网格对象的实例化。探讨了网格信息的最优保存和加载方式。
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引用次数: 0
Adaptive Behavioral Profiling for Identity Verification in Cloud Computing: A Model and Preliminary Analysis 云计算中身份验证的自适应行为分析:一个模型和初步分析
Pub Date : 2016-08-10 DOI: 10.5176/2251-3043_4.4.348
B. Al-Bayati, N. Clarke, P. Dowland
In the past few years, cloud computing has become a new paradigm for hosting and delivering services over the Internet. Customers can directly access the resources (hardware and software) of cloud computing services over the Internet without the need to have specific knowledge about the resources. This flexibility has also made cloud services more vulnerable to potential attack. A key issue is that the cloud services rely upon a simple authentication login and remain accessible to users afterward for significant periods of time. This makes cloud computing services vulnerable to misuse. Well-known service providers including Dropbox (2012) and Apple (2014) have suffered from attacks, leading to sensitive information of their customers being exposed. As a result, there is a growing need for increasing the trust among end-users and cloud service providers and to be able to continuously monitor users to identify potential misuse. User behavior profiling is one technology that has been applied with various technologies/services to provide continuous re-authentication of a user transparently in order to monitor and improve the security of a system. This paper investigates the current state of the art in this approach and examines its applicability within cloud services. A preliminary experiment is undertaken using Dropbox log data to explore the feasibility of the approach within this type cloud service. The initial analysis of the proposed approach is very encouraging and provides the basis for proposing a novel multi-level behavioural profiling architecture.
在过去的几年中,云计算已经成为在互联网上托管和交付服务的新范例。客户可以通过互联网直接访问云计算服务的资源(硬件和软件),而不需要对这些资源有特定的了解。这种灵活性也使云服务更容易受到潜在攻击。一个关键问题是,云服务依赖于简单的身份验证登录,并且在之后的相当长一段时间内仍然可供用户访问。这使得云计算服务容易被误用。包括Dropbox(2012)和Apple(2014)在内的知名服务提供商都遭受过攻击,导致其客户的敏感信息暴露。因此,越来越需要增加最终用户和云服务提供商之间的信任,并能够持续监控用户以识别潜在的滥用。用户行为分析是一种与各种技术/服务一起应用的技术,它可以透明地为用户提供持续的重新身份验证,以监控和提高系统的安全性。本文研究了这种方法的现状,并研究了它在云服务中的适用性。使用Dropbox日志数据进行了初步实验,以探索该方法在此类云服务中的可行性。对所提出的方法的初步分析非常令人鼓舞,并为提出一种新的多层次行为分析体系结构提供了基础。
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引用次数: 10
A Competence-Based Course Authoring Concept for Learning Platforms with Legacy Assignment Tools 具有遗留作业工具的学习平台的基于能力的课程创作概念
Pub Date : 2016-04-10 DOI: 10.5281/ZENODO.321287
M. Then, B. Wallenborn, Birgit R. Ianniello, Duc Binh Vu, T. Swoboda, Michael Fuchs, M. Hemmje
This paper is concerned with several of the most important aspects of Competence-Based Learning (CBL): course authoring, assignments, and categorization of learning content. The latter is part of the so-called Bologna Process (BP) and can effectively be supported by integrating knowledge resources like, e.g., standardized skill and competence taxonomies into the target implementation approach, aiming at making effective use of an open integration architecture while fostering the interoperability of hybrid knowledge-based e-learning solutions. Modern scenarios ask for interoperable software solutions to seamlessly integrate existing e-learning infrastructures and legacy tools with innovative technologies while being cognitively efficient to handle. In this way, prospective users are enabled to use them without learning overheads. At the same time, methods of Learning Design (LD) in combination with CBL are getting more and more important for production and maintenance of easy to facilitate solutions. We present our approach of developing a competence-based course-authoring and assignment support software. It is bridging the gaps between contemporary Learning Management Systems (LMS) and established legacy learning infrastructures by embedding existing resources via Learning Tools Interoperability (LTI). Furthermore, the underlying conceptual architecture for this integration approach will be explained. In addition, a competence management structure based on knowledge technologies supporting standardized skill and competence taxonomies will be introduced. The overall goal is to develop a software solution which will not only flawlessly merge into a legacy platform and several other learning environments, but also remain intuitively usable. As a proof of concept, the so-called platform independent conceptual architecture model will be validated by a concrete use case scenario.
本文关注能力学习(CBL)的几个最重要的方面:课程编写、作业和学习内容的分类。后者是所谓的博洛尼亚进程(Bologna Process, BP)的一部分,可以通过将知识资源(例如,标准化技能和能力分类)整合到目标实施方法中来有效支持,旨在有效利用开放式集成架构,同时促进基于知识的混合电子学习解决方案的互操作性。现代场景需要可互操作的软件解决方案,以便将现有的电子学习基础设施和遗留工具与创新技术无缝集成,同时具有认知效率。通过这种方式,潜在用户可以在没有学习开销的情况下使用它们。与此同时,学习设计(Learning Design, LD)与CBL相结合的方法对于生产和维护易于操作的解决方案变得越来越重要。我们提出了开发基于能力的课程创作和作业支持软件的方法。它通过学习工具互操作性(LTI)嵌入现有资源,弥合了当代学习管理系统(LMS)与已建立的传统学习基础设施之间的差距。此外,还将解释这种集成方法的基本概念体系结构。此外,还将介绍一种基于知识技术的能力管理结构,支持标准化的技能和能力分类。总体目标是开发一种软件解决方案,它不仅可以完美地合并到遗留平台和其他几个学习环境中,而且还可以直观地使用。作为概念的证明,所谓的平台独立概念架构模型将通过具体的用例场景进行验证。
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引用次数: 7
A Framework Design for Utilization in Facilitating Contextualised mLearning 促进情境化移动学习的框架设计
Pub Date : 2014-09-16 DOI: 10.1037/E527382013-005
D. Meere, Zhanlin Ji, Ivan Ganchev, M. O'Droma
This paper presents an intelligent, light-weight, distributed and Java-based framework design for the presentation of mobile services (mServices) within a mobile eLearning (mLearning) InfoStation-based environment. The framework has been developed by incorporating inversion of control (IoC) design patterns and is maintained by a light-weight HTTP container. A multi-agent system (MAS) acts as a bridge between the mService applications and mobile users. The concept for the light-weight, intelligent and distributed design of the framework is presented.
本文提出了一个智能、轻量级、分布式和基于java的框架设计,用于在基于移动电子学习(mLearning)信息站的环境中呈现移动服务(mServices)。该框架是通过合并控制反转(IoC)设计模式开发的,并由轻量级HTTP容器维护。MAS (multi-agent system)是mService应用程序和移动用户之间的桥梁。提出了框架的轻量化、智能化和分布式设计理念。
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引用次数: 2
期刊
GSTF international journal on computing
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