Soi Moi: The Techno-Soma-Aesthetics of a Dance for the iPhone

Q3 Arts and Humanities Body, Space and Technology Pub Date : 2019-03-12 DOI:10.16995/BST.314
Paula Varanda
{"title":"Soi Moi: The Techno-Soma-Aesthetics of a Dance for the\n iPhone","authors":"Paula Varanda","doi":"10.16995/BST.314","DOIUrl":null,"url":null,"abstract":"In the course of intensive research a corpus of artworks that instantiate dance performance in cyberspace have been inspected in order to understand how expert-practitioners used new technologies for production as well as the new means of public dissemination that they enabled. This paper is dedicated to Soi Moi, which was made for the iPhone in 2009 by n+n corsino using motion capture, synthesized environments and multi-sensorial human-computer interaction. Bringing the perspective of an expert-spectator, I am committed to demonstrate the value of this research-practice to inform creative processes and scholarly debates, and to understand technological developments and aesthetic experiences. This enquiry pursued a constructivist analysis of components and attributes that revealed the ‘remediation’ of disciplinary traditions. But intersecting close examination of formal elements and user experience with theoretical contextualization generated a productive dialogue that reinforces why securing a place for this artwork in the history of new media art and performance is a relevant contribution to knowledge. Despite solid proof that performance experts have provided computer technology and the information society with pioneering discourse, their practices have a marginal position in the new media art sector and market. Retrieving research results is paramount. Just as ephemeral live dance and performance artworks have succumbed to time, the spectre of redundancy haunts Soi Moi because the state-of-the-art technology in use is already outdated.","PeriodicalId":37044,"journal":{"name":"Body, Space and Technology","volume":"3 1","pages":""},"PeriodicalIF":0.0000,"publicationDate":"2019-03-12","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"1","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Body, Space and Technology","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.16995/BST.314","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q3","JCRName":"Arts and Humanities","Score":null,"Total":0}
引用次数: 1

Abstract

In the course of intensive research a corpus of artworks that instantiate dance performance in cyberspace have been inspected in order to understand how expert-practitioners used new technologies for production as well as the new means of public dissemination that they enabled. This paper is dedicated to Soi Moi, which was made for the iPhone in 2009 by n+n corsino using motion capture, synthesized environments and multi-sensorial human-computer interaction. Bringing the perspective of an expert-spectator, I am committed to demonstrate the value of this research-practice to inform creative processes and scholarly debates, and to understand technological developments and aesthetic experiences. This enquiry pursued a constructivist analysis of components and attributes that revealed the ‘remediation’ of disciplinary traditions. But intersecting close examination of formal elements and user experience with theoretical contextualization generated a productive dialogue that reinforces why securing a place for this artwork in the history of new media art and performance is a relevant contribution to knowledge. Despite solid proof that performance experts have provided computer technology and the information society with pioneering discourse, their practices have a marginal position in the new media art sector and market. Retrieving research results is paramount. Just as ephemeral live dance and performance artworks have succumbed to time, the spectre of redundancy haunts Soi Moi because the state-of-the-art technology in use is already outdated.
查看原文
分享 分享
微信好友 朋友圈 QQ好友 复制链接
本刊更多论文
Soi Moi: iPhone舞蹈的技术- soma美学
在深入研究的过程中,为了了解专家从业者如何使用新技术进行生产以及他们启用的新公共传播手段,研究了一系列在网络空间中实例化舞蹈表演的艺术品。这篇论文是关于2009年由n+n corsino为iPhone制作的《Soi Moi》,它使用了动作捕捉、合成环境和多感官人机交互。从专家和旁观者的角度来看,我致力于展示这种研究实践的价值,为创作过程和学术辩论提供信息,并理解技术发展和审美体验。这项调查对揭示学科传统的“补救”的成分和属性进行了建构主义分析。但是,将形式元素和用户体验与理论语境相结合的仔细研究产生了富有成效的对话,这加强了为什么在新媒体艺术和表演的历史上为这件艺术品获得一席之地是对知识的相关贡献。尽管有确凿的证据表明,表演专家为计算机技术和信息社会提供了开创性的话语,但他们的实践在新媒体艺术领域和市场中处于边缘地位。检索研究结果是最重要的。就像短暂的现场舞蹈和表演艺术作品屈服于时间一样,冗余的幽灵萦绕着Soi Moi,因为使用的最先进的技术已经过时了。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
求助全文
约1分钟内获得全文 去求助
来源期刊
Body, Space and Technology
Body, Space and Technology Arts and Humanities-Arts and Humanities (miscellaneous)
CiteScore
0.60
自引率
0.00%
发文量
5
审稿时长
10 weeks
期刊最新文献
Iraqi Silent Theatre: The Body and Sound in Anas Abdel-Samad’s A Dream in Baghdad (2006) I AM (VR) : Wu-wei (無為), Tenuous Self (虛我) and the Liminal Body in Virtual Reality DEEP FLOW: an embodied materiality of dance, technology, and bodily experience Literature Review - Dani Ploeger, Deserted Devices and Wasted Fences: Everyday Technologies in Extreme Circumstances Returning to the Body: Somatic Sensing in Multi-Person Virtual Reality Technology
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
现在去查看 取消
×
提示
确定
0
微信
客服QQ
Book学术公众号 扫码关注我们
反馈
×
意见反馈
请填写您的意见或建议
请填写您的手机或邮箱
已复制链接
已复制链接
快去分享给好友吧!
我知道了
×
扫码分享
扫码分享
Book学术官方微信
Book学术文献互助
Book学术文献互助群
群 号:481959085
Book学术
文献互助 智能选刊 最新文献 互助须知 联系我们:info@booksci.cn
Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。
Copyright © 2023 Book学术 All rights reserved.
ghs 京公网安备 11010802042870号 京ICP备2023020795号-1