The Effect of Augmented Reality Mobile Application on Visitor Impact Mediated by Rational Hedonism: Evidence from Subak Museum

IF 0.7 Q3 COMPUTER SCIENCE, THEORY & METHODS International Journal of Advanced Computer Science and Applications Pub Date : 2023-01-01 DOI:10.14569/ijacsa.2023.0140109
K. Agustini, D. S. Wahyuni, I. Nengah, Eka Mertayasa, N. M. Ratminingsih, Gede Ariadi
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引用次数: 1

Abstract

—This study expands our comprehension of museum visitor impact within a system quality, information quality, and augmented reality (AR) media content quality on mobile applications. Museums meet new defiance of escalating expectancies of their visitors. As a result of the universal mobile phone tool, AR has arisen as the latest technology offered to the museum to increase its visitors. These expectancies are fostered by the improvement of modern technologies like AR on the mobile app. Across an online survey of 241 visitors, the study determines the constructs affecting visitor impact within museum' mobile apps and the consequential results of AR-linked visitor impact. The study proposes a recent set of AR features, explicitly, system quality, information system, and AR media content quality, and establishes their influence on rational hedonism and satisfaction experienced, thus enhancing visitor impact. The findings also show that the rational hedonism and satisfaction experienced are positioned as full mediators for the relationship between system quality & information quality and visitor impact. In contrast, these mediators partially influence the indirect relationship between AR media content quality and visitor impact. Moreover, the results affirm that AR media content quality within the mobile application is the most critical construct to directly enhance visitor impact, whereas the system quality and information quality have no influence yet. From a practical point of view, the importance of AR technology for the museum can support entice new visitors to museums and improve to make more incomes
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理性享乐主义介导的增强现实移动应用对游客影响的影响:来自苏巴克博物馆的证据
-本研究扩展了我们对博物馆访客在系统质量、信息质量和增强现实(AR)媒体内容质量方面对移动应用程序的影响的理解。博物馆面临着对游客不断提高的期望的新的挑战。由于手机工具的普及,增强现实技术已经成为博物馆提供的最新技术,以增加游客。这些期望是由移动应用上的AR等现代技术的改进所促进的。通过对241名游客的在线调查,该研究确定了影响博物馆移动应用中游客影响的结构,以及AR相关的游客影响的相应结果。本研究提出了一组最近的AR特征,明确地说,系统质量、信息系统和AR媒体内容质量,并建立了它们对理性享乐主义和满意度体验的影响,从而增强了访问者的影响力。研究结果还表明,理性享乐主义和满意度体验被定位为系统质量和信息质量与访问者影响之间关系的完全中介。相反,这些中介部分影响了AR媒体内容质量与访问者影响之间的间接关系。此外,研究结果证实,移动应用内的AR媒体内容质量是直接增强访问者影响力的最关键结构,而系统质量和信息质量尚未产生影响。从实际的角度来看,AR技术对博物馆的重要性可以帮助吸引新的游客进入博物馆,并提高博物馆的收入
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来源期刊
CiteScore
2.30
自引率
22.20%
发文量
519
期刊介绍: IJACSA is a scholarly computer science journal representing the best in research. Its mission is to provide an outlet for quality research to be publicised and published to a global audience. The journal aims to publish papers selected through rigorous double-blind peer review to ensure originality, timeliness, relevance, and readability. In sync with the Journal''s vision "to be a respected publication that publishes peer reviewed research articles, as well as review and survey papers contributed by International community of Authors", we have drawn reviewers and editors from Institutions and Universities across the globe. A double blind peer review process is conducted to ensure that we retain high standards. At IJACSA, we stand strong because we know that global challenges make way for new innovations, new ways and new talent. International Journal of Advanced Computer Science and Applications publishes carefully refereed research, review and survey papers which offer a significant contribution to the computer science literature, and which are of interest to a wide audience. Coverage extends to all main-stream branches of computer science and related applications
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