3D Vehicle Pose Estimation from an Image Using Geometry

N. Stojanović, Vasilije Pantić, Vladan Damjanović, S. Vukmirovic
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Abstract

3D pose estimation is a quite fascinating problem in the computer vision field, which aims to get the 3D orientation of the object based on the 2D image and can be challenging to find the solution. These solutions are mostly used in the autonomous industry to properly detect cars’ orientation on street scenes. Most solutions and publicly available datasets refer to only one axis orientation (axis parallel to the road), while two others are set to zero. In this paper, we propose a new way of representing a 3D object orientation that is not limited only to the autonomous industry. Our proposal uses Euler angle representation and two coordinate systems (one from the camera and one from the detected object) to define angle orientation for each axis in 3D space. Because this approach is supposed to be used in creating datasets and solutions in the deep learning field, there are some restrictions to be considered to properly train your solution. To better represent the proposal of 3D orientation and its purpose, it is necessary to visualize the bounding box around the detected object, which will follow its orientation. The visualization part is being done using computer-generated images (CGI), while the algorithmic part uses quaternions instead of Euler angles for the rotation of the 3D bounding box.
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三维车辆姿态估计从图像使用几何
三维姿态估计是计算机视觉领域中一个非常有趣的问题,其目的是基于二维图像获得物体的三维方向,并且具有挑战性。这些解决方案主要用于自动驾驶行业,以正确检测街道场景中的汽车方向。大多数解决方案和公开可用的数据集只涉及一个轴方向(与道路平行的轴),而另外两个轴被设置为零。在本文中,我们提出了一种表示3D对象方向的新方法,这种方法不仅限于自治行业。我们的建议使用欧拉角度表示法和两个坐标系(一个来自相机,一个来自被检测物体)来定义3D空间中每个轴的角度方向。因为这种方法应该用于创建深度学习领域的数据集和解决方案,所以要正确训练解决方案需要考虑一些限制。为了更好地表达三维方向的提议及其目的,有必要将被检测对象周围的边界框可视化,该边界框将遵循其方向。可视化部分使用计算机生成的图像(CGI)完成,而算法部分使用四元数而不是欧拉角来旋转3D边界框。
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