Exploring smartphone-based interaction with overview+detail interfaces on 3D public displays

Louis-Pierre Bergé, M. Serrano, G. Perelman, E. Dubois
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引用次数: 42

Abstract

As public displays integrate 3D content, Overview+Detail (O+D) interfaces on mobile devices will allow for a personal 3D exploration of the public display. In this paper we study the properties of mobile-based interaction with O+D interfaces on 3D public displays. We evaluate three types of existing interaction techniques for the 3D translation of the Detail view: touchscreen input, mid-air movement of the mobile device (Mid-Air Phone) and mid-air movement of the hand around the device (Mid-Air Hand). In a first experiment, we compare the performance and user preference of these three types of techniques with previous training. In a second experiment, we study how well the two mid-air techniques perform with no training or human help to imitate usual conditions in public context. Results reveal that Mid-Air Phone and Hand perform best with training. However, without training or human help Mid-Air Phone is more intuitive and performs better on the first trial. Interestingly, on both experiments users preferred Mid-Air Hand. We conclude with a discussion on the use of mobile devices to interact with public O+D interfaces.
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探索基于智能手机的交互与概述+详细界面的3D公共显示器
由于公共展示集成了3D内容,移动设备上的概览+细节(O+D)界面将允许个人对公共展示进行3D探索。在本文中,我们研究了基于移动的与3D公共显示器上的O+D接口的交互特性。我们评估了三种用于细节视图3D转换的现有交互技术:触摸屏输入、移动设备的空中移动(mid-air Phone)和围绕设备的手的空中移动(mid-air hand)。在第一个实验中,我们将这三种技术的性能和用户偏好与之前的训练进行比较。在第二个实验中,我们研究了两种空中技术在没有训练或人类帮助的情况下在公共环境中模仿通常情况的表现。结果显示,经过训练,“空中电话”和“手”表现最好。然而,在没有培训或人工帮助的情况下,Mid-Air Phone更直观,在第一次试用时表现更好。有趣的是,在两个实验中,用户都更喜欢Mid-Air Hand。最后,我们讨论了如何使用移动设备与公共O+D接口进行交互。
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