Analogue x digital: Parallel techniques for design learning

Q3 Arts and Humanities Drawing: Research, Theory, Practice Pub Date : 2019-11-01 DOI:10.1386/drtp_00004_1
Linda Matthews, S. Donnelly
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Abstract

Abstract With urban space under the ubiquitous scrutiny of digital visioning technologies, the city is now imaged by means of a pixel grid containing ephemeral, qualitative data presented as colour, brightness and shape. Unlike traditional analogue pictorial representational modes, the digital image is a highly transformable mechanism with an unstable distribution of data across its pixel array. As a consequence, representation in the form of spatial abstraction demands not only a new approach to the learning and implementation of traditional disciplinary drawing practice, but a rethinking of the alignment and cooperative nature of analogue and digital drawing models when applied to effective design development. In a pedagogical context, the transition of spatial representation between analogue and digital modes has profound implications for how the student connects seminal drawing and design processes to both the sensorial realm and the physical experience of lived space. This paper therefore explores the enhancement of tertiary learning in digital and abstract literacy through new drawing techniques. Underpinned by a new relationship between representation and envisioned physical space, the techniques are applied within learning environments in parallel with existing analogue pictorial procedures. By building curriculum for foundational students that provides a framework of linked spatial experiences aligned across analogue and digital domains and coupled with tasks focused on the development of conceptual thinking, it proposes increased student success in future studios and professional practice.
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模拟x数字:设计学习的并行技术
随着城市空间在数字视觉技术的无处不在的审视下,城市现在是通过一个像素网格来成像的,其中包含了短暂的定性数据,如颜色、亮度和形状。与传统的模拟图形表示模式不同,数字图像是一种高度可转换的机制,其像素阵列上的数据分布不稳定。因此,空间抽象形式的表现不仅需要学习和实施传统学科绘画实践的新方法,而且需要在应用于有效设计开发时重新思考模拟和数字绘画模型的一致性和协作性。在教学环境中,模拟和数字模式之间的空间表现形式的转变对学生如何将开创性的绘画和设计过程与生活空间的感官领域和物理体验联系起来有着深远的影响。因此,本文探讨了通过新的绘画技术提高数字和抽象素养的高等教育。基于表征和设想的物理空间之间的新关系,这些技术与现有的模拟图像程序并行应用于学习环境中。通过为基础学生建立课程,提供跨模拟和数字领域的连接空间体验框架,并结合专注于概念思维发展的任务,它提出了提高学生在未来工作室和专业实践中的成功。
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来源期刊
Drawing: Research, Theory, Practice
Drawing: Research, Theory, Practice Arts and Humanities-Visual Arts and Performing Arts
CiteScore
0.40
自引率
0.00%
发文量
11
期刊最新文献
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