{"title":"A 9.02mW CNN-stereo-based real-time 3D hand-gesture recognition processor for smart mobile devices","authors":"Sungpill Choi, Jinsu Lee, K. Lee, H. Yoo","doi":"10.1109/ISSCC.2018.8310263","DOIUrl":null,"url":null,"abstract":"Recently, 3D hand-gesture recognition (HGR) has become an important feature in smart mobile devices, such as head-mounted displays (HMDs) or smartphones for AR/VR applications. A 3D HGR system in Fig. 13.4.1 enables users to interact with virtual 3D objects using depth sensing and hand tracking. However, a previous 3D HGR system, such as Hololens [1], utilized a power consuming time-of-flight (ToF) depth sensor (>2W) limiting 3D HGR operation to less than 3 hours. Even though stereo matching was used instead of ToF for depth sensing with low power consumption [2], it could not provide interaction with virtual 3D objects because depth information was used only for hand segmentation. The HGR-based UI system in smart mobile devices, such as HMDs, must be low power consumption (<10mW), while maintaining real-time operation (<33.3ms). A convolutional neural network (CNN) can be adopted to enhance the accuracy of the low-power stereo matching. The CNN-based HGR system comprises two 6-layer CNNs (stereo) without any pooling layers to preserve geometrical information and an iterative-closest-point/particle-swarm optimization-based (ICP-PSO) hand tracking to acquire 3D coordinates of a user's fingertips and palm from the hand depth. The CNN learns the skin color and texture to detect the hand accurately, comparable to ToF, in the low-power stereo matching system irrespective of variations in external conditions [3]. However, it requires >1000 more MAC operations than previous feature-based stereo depth sensing, which is difficult in real-time with a mobile CPU, and therefore, a dedicated low-power CNN-based stereo matching SoC is required.","PeriodicalId":6617,"journal":{"name":"2018 IEEE International Solid - State Circuits Conference - (ISSCC)","volume":"141 1","pages":"220-222"},"PeriodicalIF":0.0000,"publicationDate":"2018-02-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"30","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"2018 IEEE International Solid - State Circuits Conference - (ISSCC)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/ISSCC.2018.8310263","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 30
Abstract
Recently, 3D hand-gesture recognition (HGR) has become an important feature in smart mobile devices, such as head-mounted displays (HMDs) or smartphones for AR/VR applications. A 3D HGR system in Fig. 13.4.1 enables users to interact with virtual 3D objects using depth sensing and hand tracking. However, a previous 3D HGR system, such as Hololens [1], utilized a power consuming time-of-flight (ToF) depth sensor (>2W) limiting 3D HGR operation to less than 3 hours. Even though stereo matching was used instead of ToF for depth sensing with low power consumption [2], it could not provide interaction with virtual 3D objects because depth information was used only for hand segmentation. The HGR-based UI system in smart mobile devices, such as HMDs, must be low power consumption (<10mW), while maintaining real-time operation (<33.3ms). A convolutional neural network (CNN) can be adopted to enhance the accuracy of the low-power stereo matching. The CNN-based HGR system comprises two 6-layer CNNs (stereo) without any pooling layers to preserve geometrical information and an iterative-closest-point/particle-swarm optimization-based (ICP-PSO) hand tracking to acquire 3D coordinates of a user's fingertips and palm from the hand depth. The CNN learns the skin color and texture to detect the hand accurately, comparable to ToF, in the low-power stereo matching system irrespective of variations in external conditions [3]. However, it requires >1000 more MAC operations than previous feature-based stereo depth sensing, which is difficult in real-time with a mobile CPU, and therefore, a dedicated low-power CNN-based stereo matching SoC is required.