Median Agus Priadi, Sayu Kadek Trisna Dewi, Galuh Catur Wisnu Prabowo
{"title":"Improving Students’ Scientific Literacy Skills Using Inquiry- Based E-Comic At The Tenth Grader In Lampung Province","authors":"Median Agus Priadi, Sayu Kadek Trisna Dewi, Galuh Catur Wisnu Prabowo","doi":"10.24042/biosfer.v14i1.17607","DOIUrl":null,"url":null,"abstract":"This study aims to determine the effect of inquiry-based e-comic media on students' scientific literacy abilities and to determine students' responses to inquiry-based e-comic. This type of research is a quasi experiment; The sample in the study was taken using the cluster random sampling technique; The research data was taken through the pretest and posttest to see the increase in scientific literacy skills after the learning process while the use of a questionnaire in the experimental class was used to find out students' responses to e-comic media; The results showed that there was a significant effect of the use of inquiry-based e-comic media on students' scientific literacy skills with a significance value of the independent sample t-test of 0.000 or less than 0.05; The results of the questionnaire on student responses to inquiry-based e-comic media obtained an average percentage of 86% in the very good category ABSTRAK: Penelitian ini bertujuan untuk mengetahui pengaruh media ecomic berbasis inquiry terhadap kemampuan literasi sains peserta didik serta mengetahui tanggapan peserta didik terhadap e-comic berbasis inquiry. Jenis penelitian ini adalah quasi eksperimen; Sampel dalam penelitian diambil menggunakan teknik Cluster random sampling; Data penelitian diambil melalui pretest dan posttest untuk melihat peningkatan kemampuan literasi sains setelah proses pembelajaran sedangkan penggunaan angket di kelas eksperimen digunakan untuk mengetahui tanggapan peserta didik terhadap media e-comic; Hasil penelitian menunjukkan terdapat pengaruh yang signifikan penggunaan media ecomic berbasis inquiry terhadap kemampuan literasi sains peserta didik dengan nilai signifikansi uji independent sample t-test 0,000 atau kurang dari 0,05; Hasil angket tanggapan peserta didik terhadap media media ecomic berbasis inquiry diperoleh rata-rata persentase 86% dengan kategori sangat baik.","PeriodicalId":33978,"journal":{"name":"Biosfer Jurnal Tadris Biologi","volume":"20 1","pages":""},"PeriodicalIF":0.0000,"publicationDate":"2023-06-30","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Biosfer Jurnal Tadris Biologi","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.24042/biosfer.v14i1.17607","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 0
Abstract
This study aims to determine the effect of inquiry-based e-comic media on students' scientific literacy abilities and to determine students' responses to inquiry-based e-comic. This type of research is a quasi experiment; The sample in the study was taken using the cluster random sampling technique; The research data was taken through the pretest and posttest to see the increase in scientific literacy skills after the learning process while the use of a questionnaire in the experimental class was used to find out students' responses to e-comic media; The results showed that there was a significant effect of the use of inquiry-based e-comic media on students' scientific literacy skills with a significance value of the independent sample t-test of 0.000 or less than 0.05; The results of the questionnaire on student responses to inquiry-based e-comic media obtained an average percentage of 86% in the very good category ABSTRAK: Penelitian ini bertujuan untuk mengetahui pengaruh media ecomic berbasis inquiry terhadap kemampuan literasi sains peserta didik serta mengetahui tanggapan peserta didik terhadap e-comic berbasis inquiry. Jenis penelitian ini adalah quasi eksperimen; Sampel dalam penelitian diambil menggunakan teknik Cluster random sampling; Data penelitian diambil melalui pretest dan posttest untuk melihat peningkatan kemampuan literasi sains setelah proses pembelajaran sedangkan penggunaan angket di kelas eksperimen digunakan untuk mengetahui tanggapan peserta didik terhadap media e-comic; Hasil penelitian menunjukkan terdapat pengaruh yang signifikan penggunaan media ecomic berbasis inquiry terhadap kemampuan literasi sains peserta didik dengan nilai signifikansi uji independent sample t-test 0,000 atau kurang dari 0,05; Hasil angket tanggapan peserta didik terhadap media media ecomic berbasis inquiry diperoleh rata-rata persentase 86% dengan kategori sangat baik.
本研究旨在确定探究性电子漫画媒介对学生科学素养能力的影响,并确定学生对探究性电子漫画的反应。这类研究是一种准实验;本研究样本采用整群随机抽样技术;研究数据通过前测和后测来观察学生在学习过程中科学素养技能的提高;在实验班使用问卷调查来了解学生对电子漫画媒体的反应;结果表明:探究性电子漫画媒介的使用对学生科学素养技能有显著影响,独立样本t检验的显著性值为0.000或小于0.05;摘要:Penelitian ini bertujuan untuk mengetahui pengaruh media经济基础inquiry terhadap kemampuan literasi sains peserta didik serta mengetahui tanggapan peserta didik terhadap e-comic berbasis inquiry。Jenis penelitian ini adalah准实验;整群随机抽样;数据peneltian diambil melalui前测和后测untuk melelit peningkatan kemampuan literasi sains setelah proses penbelajaran sedangkan penggunaan angket di kelas eksperen digunakan untuk mengetahui tanggjapan peserta didik terhadap media e-comic;哈萨克penpenelitian menunjukkan terdapat pengaruang yang经济基础调查terhadap kemapmanan文献分析,didik dengan nilai显著性,uji独立样本t检验,200,05;Hasil angket tanggjapan pesererk didik terhadap media media经济基础调查didiperolh按比例代表率为86%,denan分类为sangat baik。