Predicting and preventing inconsistencies in deployed distributed systems

IF 2 4区 计算机科学 Q2 COMPUTER SCIENCE, THEORY & METHODS ACM Transactions on Computer Systems Pub Date : 2010-03-01 DOI:10.1145/1731060.1731062
M. Yabandeh, Nikola Knezevic, Dejan Kostic, Viktor Kuncak
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引用次数: 9

Abstract

We propose a new approach for developing and deploying distributed systems, in which nodes predict distributed consequences of their actions and use this information to detect and avoid errors. Each node continuously runs a state exploration algorithm on a recent consistent snapshot of its neighborhood and predicts possible future violations of specified safety properties. We describe a new state exploration algorithm, consequence prediction, which explores causally related chains of events that lead to property violation. This article describes the design and implementation of this approach, termed CrystalBall. We evaluate CrystalBall on RandTree, BulletPrime, Paxos, and Chord distributed system implementations. We identified new bugs in mature Mace implementations of three systems. Furthermore, we show that if the bug is not corrected during system development, CrystalBall is effective in steering the execution away from inconsistent states at runtime.
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预测和防止部署的分布式系统中的不一致性
我们提出了一种开发和部署分布式系统的新方法,其中节点预测其行为的分布式后果,并使用该信息来检测和避免错误。每个节点在其邻居最近的一致快照上连续运行状态探索算法,并预测未来可能违反指定安全属性的行为。我们描述了一种新的状态探索算法,结果预测,它探索导致财产侵犯的因果相关事件链。本文描述了这种被称为CrystalBall的方法的设计和实现。我们在RandTree、BulletPrime、Paxos和Chord分布式系统实现上评估CrystalBall。我们在三个系统的成熟Mace实现中发现了新的bug。此外,我们还展示了如果在系统开发期间没有纠正错误,那么CrystalBall在运行时引导执行远离不一致状态方面是有效的。
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来源期刊
ACM Transactions on Computer Systems
ACM Transactions on Computer Systems 工程技术-计算机:理论方法
CiteScore
4.00
自引率
0.00%
发文量
7
审稿时长
1 months
期刊介绍: ACM Transactions on Computer Systems (TOCS) presents research and development results on the design, implementation, analysis, evaluation, and use of computer systems and systems software. The term "computer systems" is interpreted broadly and includes operating systems, systems architecture and hardware, distributed systems, optimizing compilers, and the interaction between systems and computer networks. Articles appearing in TOCS will tend either to present new techniques and concepts, or to report on experiences and experiments with actual systems. Insights useful to system designers, builders, and users will be emphasized. TOCS publishes research and technical papers, both short and long. It includes technical correspondence to permit commentary on technical topics and on previously published papers.
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