Agent-based Learning for Auto-Navigation within the Virtual City

Suma Dawn, Utkarsh Saraogi, Utkarsh Singh Thakur
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引用次数: 3

Abstract

Virtual reality is a field that can be widely explored for sustainability requirements. In this work, a virtual city environment was developed with intend to help city navigation especially by personnel with special abilities, mainly while traveling. They may need assistance to perform such daily tasks. The goal is to build an agent that can be trained to help guide daily commute from a given source to destination, optimizing for a minimum possible time as well as avoiding multiple obstacles. Real-time traffic and crowd were simulated to train learning agents. Apart from using the shortest path, factors such as following traffic rules and avoiding accidents with obstacles are also considered. The agent must be trained in order to avoid heavy traffic and change its path to reach the goal taking minimum time, not just the shortest distance. By using machine learning gents and simulations, training of the agent using reinforcement learning has been achieved. Identification of certain unsafe paths and behaviors have also been considered for simulation and learning purposes. Custom scenarios to mitigate the risks before actual accidents happen have been created for understanding and further resolution. Agent-based learning for successful space exploration is established on the relationship parameter between actions and the virtual environment. Initially, the agent explores the virtual city on its own and interacts with numerous components of the environment. The main objective of the agent is to reach its goal following the reward system, as used in a game environment. Maximization of the score using these parameters helps in training the agent. Route learning is also considered to facilitate backtracking wherein the obstacles are placed in the route. The virtual environment, so created, then has an agent that depicts that shorted, safe and accident-free path for a person to reach his or her destination from a given source point. The city has numerous parameters of an actual live city of building, paths, and unruly movements, amongst others.
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基于智能体的虚拟城市自动导航学习
虚拟现实是一个可以广泛探索可持续性要求的领域。在这项工作中,开发了一个虚拟城市环境,旨在帮助城市导航,特别是特殊能力的人员,主要是在旅行时。他们可能需要帮助来完成这些日常任务。目标是建立一个可以训练的代理,以帮助指导从给定来源到目的地的日常通勤,在尽可能短的时间内进行优化,并避免多个障碍。模拟实时交通和人群,训练学习型智能体。除了使用最短路径外,遵守交通规则和避免有障碍物的事故等因素也被考虑在内。智能体必须经过训练,以避免拥挤的交通,并改变其路径,以最短的时间到达目标,而不仅仅是最短的距离。通过使用机器学习代理和模拟,实现了使用强化学习对代理的训练。为了模拟和学习的目的,还考虑了某些不安全路径和行为的识别。在实际事故发生之前,已经创建了自定义场景来降低风险,以便了解和进一步解决问题。成功的空间探索基于agent的学习是建立在动作与虚拟环境之间的关系参数上的。最初,智能体独自探索虚拟城市,并与环境的众多组成部分进行交互。代理的主要目标是按照游戏环境中使用的奖励系统达到目标。使用这些参数最大化分数有助于训练代理。路径学习也被认为是方便回溯,其中障碍被放置在路线上。然后,这样创建的虚拟环境有一个代理,为一个人从给定的源点到达他或她的目的地描绘一条短的、安全的、无事故的路径。这座城市有许多实际生活城市的参数,包括建筑、道路和不守规矩的运动等等。
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