{"title":"The Study of the Input Tool Based on Computer Vision","authors":"Jibin Yin, Hua Liu","doi":"10.1109/MVHI.2010.97","DOIUrl":null,"url":null,"abstract":"This study empirically explores a cube-shape tool based on computer vision, focusing on the properties of its input modalities and design space. By tracking the fiducial marker on each side of the cube in real-time, basic operations such as flipping, rotating and tilting can produce various input modalities. We present the results of an experiment that investigate the use of these input modalities to perform a set of experimental tasks. In the experiment we design a discrete angle selection task, varying the angle position and interval. Based on the experimental results, we discuss implications for the design of cube-based interaction techniques.","PeriodicalId":34860,"journal":{"name":"HumanMachine Communication Journal","volume":null,"pages":null},"PeriodicalIF":0.0000,"publicationDate":"2010-04-24","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"HumanMachine Communication Journal","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/MVHI.2010.97","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q1","JCRName":"Social Sciences","Score":null,"Total":0}
引用次数: 0
Abstract
This study empirically explores a cube-shape tool based on computer vision, focusing on the properties of its input modalities and design space. By tracking the fiducial marker on each side of the cube in real-time, basic operations such as flipping, rotating and tilting can produce various input modalities. We present the results of an experiment that investigate the use of these input modalities to perform a set of experimental tasks. In the experiment we design a discrete angle selection task, varying the angle position and interval. Based on the experimental results, we discuss implications for the design of cube-based interaction techniques.