声音纹理感知的两阶段光谱模型:合成与心理物理学。

IF 2.4 4区 心理学 Q2 PSYCHOLOGY, EXPERIMENTAL I-Perception Pub Date : 2023-01-01 DOI:10.1177/20416695231157349
Hironori Maruyama, Kosuke Okada, Isamu Motoyoshi
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引用次数: 0

摘要

自然环境充满了各种各样的听觉事件,如风吹,水流动,火的噼啪声。有人认为,这种纹理声音的感知是基于对自然听觉事件的统计。受近年来视觉纹理感知光谱模型的启发,我们提出了一种仅用线性谱和能谱来描述感知到的声音纹理的模型。我们通过使用保留原始声音的两级振幅谱的合成噪声来测试模型的有效性。心理物理实验表明,我们的合成噪音被认为与120个真实世界听觉事件的原始声音相似。这种表现可以与麦克德莫特-西蒙切利模型产生的合成声音相媲美,该模型考虑了各种类型的听觉统计数据。研究结果支持了这样一种观点,即对自然声音纹理的感知可以通过两级光谱信号来预测。
本文章由计算机程序翻译,如有差异,请以英文原文为准。

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A two-stage spectral model for sound texture perception: Synthesis and psychophysics.

The natural environment is filled with a variety of auditory events such as wind blowing, water flowing, and fire crackling. It has been suggested that the perception of such textural sounds is based on the statistics of the natural auditory events. Inspired by a recent spectral model for visual texture perception, we propose a model that can describe the perceived sound texture only with the linear spectrum and the energy spectrum. We tested the validity of the model by using synthetic noise sounds that preserve the two-stage amplitude spectra of the original sound. Psychophysical experiment showed that our synthetic noises were perceived as like the original sounds for 120 real-world auditory events. The performance was comparable with the synthetic sounds produced by McDermott-Simoncelli's model which considers various classes of auditory statistics. The results support the notion that the perception of natural sound textures is predictable by the two-stage spectral signals.

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来源期刊
I-Perception
I-Perception PSYCHOLOGY, EXPERIMENTAL-
CiteScore
4.30
自引率
5.30%
发文量
39
审稿时长
12 weeks
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