S. Eun, Eun Suk No, Hyung Chul Kim, H. Yoon, S. Maeng
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引用次数: 12
摘要
多媒体是指多个单媒体在时间和空间上同步的组合。在过去的几年中,在各种应用程序中进行了一些描述组合和同步的尝试,这些描述已在其应用程序中用作框架。尽管传统的工作已经成功地很好地描述了同步,但我们指出,它们没有处理交互式多媒体应用程序(IMA)(如课件和超媒体系统)所需的交互性。本文提出了一种基于Milner’s Calculus of communication Systems(CCS)的新的规范方法来处理交互问题。为了显示规范的有效性,我们设计并实现了一个基于规范机制的可视化编程环境,并提出了一个简单的课件作为编程实例。我们的方法表明,新的规范机制可以作为各种交互式应用程序的框架,并且可视化编程环境可以获得仅使用可视化表达式处理用户交互和同步的好处,而控制命令的附加文本应该在传统工作中增加。
Specification of multimedia composition and a visual programming environment
Multimedia refers to the composition of multiple monomedia which should be synchronized temporally and spatially. Over the past few years, some trials to describe the composition and synchronization have been made in a variety of applications and these descriptions have been used as frameworks in their applications. Although conventional works have succeeded in describing the synchronizations well, we indicate that they do not deal with the interactivity required in Interactive Multimedia Applications(IMA) like coursewares and hypermedia systems. In this paper, we propose a new specification method based on Milner’s Calculus of Communicating Systems(CCS) to cope with the interactivity. For showing the effectiveness of the specification, we design and implement a visual programming environment based on the specification mechanism, and propose a simple courseware as a programming example. Our approach has implications that the new specification mechanism can be adapted as a framework in various interactive applications and the visual programming environment acquires the benefits that it can handle user interactions and synchronizations with only visual expressions while additional texts for control commands should be augmented in conventional works.