同步交付3D场景与音频和视频

C. Concolato, J. L. Feuvre, Emmanouil Potetsianakis
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引用次数: 8

摘要

如今,3D图形已经与音频和视频一起在网络上建立了自己的存在。事实上,3D场景通常与音频和视频结合使用,以创建虚拟世界。然而,这些不同媒体组件的多样性带来了同步和封装方面的挑战。为了应对这些挑战,我们建议将带有音频和视频的3D场景包装在MP4容器中。通过这种方式,3D和其他媒体作为一个整体传送,在接收端,我们能够从浏览器中提取和同步内容。在本文中,我们解释了我们的方法,提供了一个端到端示例场景,以及使用开源工具的相关实现。
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Synchronized delivery of 3D scenes with audio and video
Nowadays, 3D graphics have established their presence on the web - alongside audio and video. In fact, 3D scenes are often used in conjunction with audio and video, to create virtual worlds. However, the diverse nature of these various media components raises synchronization and packaging challenges. In order to address these challenges, we propose packaging 3D scenes, with audio and video, inside MP4 containers. This way, the 3D and other media are delivered as a whole, and on the receiving end, we are able to extract and synchronize the content, from within the browser. In this paper, we explain our methodology, present an end-to-end example scenario, and its associated implementation, using open-source tools.
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