Anders Jensen, Sara Lorensen, Ciara Lucid, Cecilie Rold
{"title":"《鱿鱼游戏》中的电子游戏美学","authors":"Anders Jensen, Sara Lorensen, Ciara Lucid, Cecilie Rold","doi":"10.7146/lev92023136540","DOIUrl":null,"url":null,"abstract":"The South Korean TV-show Squid Game (2021) recently became a major cultural phenomenon. In this video essay, we argue that it has been especially impactful because it draws heavily on colorful video game aesthetics and contrasts them with a bleak, hypercapitalistic South Korean reality. In that way, the show is a metaphor for modern-day escapism.","PeriodicalId":213915,"journal":{"name":"Leviathan: Interdisciplinary Journal in English","volume":"69 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2023-03-23","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"Video Game Aesthetics in Squid Game\",\"authors\":\"Anders Jensen, Sara Lorensen, Ciara Lucid, Cecilie Rold\",\"doi\":\"10.7146/lev92023136540\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"The South Korean TV-show Squid Game (2021) recently became a major cultural phenomenon. In this video essay, we argue that it has been especially impactful because it draws heavily on colorful video game aesthetics and contrasts them with a bleak, hypercapitalistic South Korean reality. In that way, the show is a metaphor for modern-day escapism.\",\"PeriodicalId\":213915,\"journal\":{\"name\":\"Leviathan: Interdisciplinary Journal in English\",\"volume\":\"69 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2023-03-23\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Leviathan: Interdisciplinary Journal in English\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.7146/lev92023136540\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Leviathan: Interdisciplinary Journal in English","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.7146/lev92023136540","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
The South Korean TV-show Squid Game (2021) recently became a major cultural phenomenon. In this video essay, we argue that it has been especially impactful because it draws heavily on colorful video game aesthetics and contrasts them with a bleak, hypercapitalistic South Korean reality. In that way, the show is a metaphor for modern-day escapism.