人造人格概念下的人性设计

Taishi Nemoto, T. Fujimoto
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摘要

自2000年代以来,出现了第三次人工智能热潮。机器学习和深度学习的研究正在取得进展,但在实现所谓的“类人”通用AI(人工智能)方面仍然存在挑战。近年来,人工智能研究与认知科学联系在一起,“人性”是什么以及如何设计“人性”的问题被提了出来。机器人越像人类,“恐怖谷现象”就越普遍,人们也就越感到不舒服。尽管技术先进,可以表达逼真的纹理,但机器人似乎只是“人工制品”。“这项研究的重点是确定人类在什么程度上感觉‘像人’,以及如何用电脑复制‘像人’。”在这项研究中,为了表达人类的个性和特征手势,我们产生了一个“人工人格”(artificial personality, AP),并让人们通过该AP找到一个真实的人所拥有的人情味。例如,在今天的技术下,人工复制一个死者的智能是很困难的。然而,AP能够提取一个人一生中的手势、日常活动、习惯和面部表情的特征,并基于“血肉之躯”数据的积累,以数字方式重建这个人的个性。本研究探讨了AP研究必须具备的两个要素和基本机制。
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Design of Humanity by the Concept of Artificial Personalities
Since the 2000s, the third artificial intelligence boom has occurred. Research on machine learning and deep learning is progressing, but challenges remain regarding realizing so-called ‘human-like’ general-purpose AI (Artificial Intelligence). In recent years, artificial intelligence research has been linked to cognitive science, and the question of what ‘humanity’ is and how to design ‘humanity’ has been raised as issues. The more robots resemble humans, the more the ‘uncanny valley phenomenon’ increases and the more people feel uncomfortable. Even though technology has advanced and realistic textures can be expressed, robots seem to be just ‘artifacts.’ The point of this study is to determine at what point humans feel ‘human-like’ and how to reproduce ‘human-like’ using a computer. In this study, in order to express human personality and characteristic gestures, we generate an ‘artificial personality’ (AP), and let people find the human touch that a real person possesses through that AP. For example, artificial reproduction of the intelligence of a deceased person is difficult with today's technology. However, AP enables to extract the characteristics of a person's gestures, routines, habits, and facial expressions in his or her lifetime, and to digitally recreate the person's personality based on the accumulation of ‘flesh and blood’ data. This study discusses the two elements and basic mechanisms that are necessary for AP research.
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