面向交互式几何设计的NURBS自动打结方法

Hui Xie, Hong Qin
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引用次数: 29

摘要

本文提出了一种新的建模技术,并开发了一种交互式算法,该算法通过能量最小化、变分原理和数值技术的统一方法,促进了NURBS曲线和曲面的非均匀结矢量以及其他控制变量的自动确定。在过去的三十年中,已经为NURBS开发了许多几何算法。近年来,优化原理得到了广泛的研究,它为设计人员提供了通过能量泛函、模拟力、定性和定量约束等交互操作NURBS的方法。现有技术主要集中在NURBS控制点上。在本文中,我们通过将NURBS的非均匀结序列纳入我们的形状参数集,进一步增强了我们的NURBS建模能力。自动确定NURBS节将有助于实现NURBS的全部几何潜力。我们还开发了一个建模框架,它支持从简单的二次能量形式到非线性基于曲率(或基于面积)的目标函数的各种函数。
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Automatic knot determination of NURBS for interactive geometric design
This paper presents a novel modeling technique and develops an interactive algorithm that facilitates the automatic determination of non-uniform knot vectors as well as other control variables for NURBS curves and surfaces through the unified methodology of energy minimization, variational principle, and numerical techniques. Many geometric algorithms have been developed for NURBS during the past three decades. Recently, the optimization principle has been widely studied, which affords designers to interactively manipulate NURBS via energy functionals, simulated forces, qualitative and quantitative constraints, etc. The existing techniques primarily concentrate on NURBS control points. In this paper we further augment our NURBS modeling capabilities by incorporating NURBS' non-uniform knot sequence into our shape parameter set. The automatic determination of NURBS knots will facilitate the realization of the full geometric potential of NURBS. We also have developed a modeling framework which supports a large variety of functionals ranging from simple quadratic energy forms to non-linear curvature-based (or area-based) objective functionals.
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