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引用次数: 0

摘要

只提供摘要形式。下一代多媒体通信的特点是功能增强,移动性更高,接入无处不在。半导体技术的进步使复杂的多媒体微系统得以实现。然而,这也在设计层次的最高(系统)和最低(物理)级别提出了许多挑战,以生产可靠和节能的多媒体通信系统。多媒体通信系统为解决这些问题提供了独特的机会,这是由于自然发生的信号中固有的冗余、宽松的延迟要求以及通常用于量化此类系统功能的指标(如信噪比)的统计性质。最重要的是,在多媒体通信系统中,算法、架构和电路设计问题紧密地交织在一起,比在通用计算的情况下更容易理解。这提高了系统地优化三个领域的能源和性能的可能性。可以考虑两种不同的设计理念来实现可靠和节能的多媒体通信系统。第一种方法被称为噪声容忍,其动机来自通信和信息论原则,即在存在噪声的情况下,通过误差控制而不是噪声控制来更好地实现能源效率。第二种方法依赖于利用环境动态性,即影响被处理的多媒体信号统计的环境因素的固有可变性。
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Reliable low-power multimedia communication systems
Summary form only given. Next generation multimedia communications are characterized by increasing functionality, higher mobility and ubiquity of access. Advances in semiconductor technology has enabled the implementation of complex multimedia microsystems. However, this has also raised numerous challenges at the highest (system) and lowest (physical) levels of the design hierarchy for producing reliable and energy-efficient multimedia communication systems. Multimedia communication systems offer unique opportunities to address these problems due to the inherent redundancy in naturally occurring signals, the relaxed latency requirements, and the statistical nature of metrics, such as SNR, used commonly to quantify the functionality of such systems. Most importantly, in multimedia communication systems, algorithmic, architectural and circuit design issues are closely intertwined and better understood than in the case of general purpose computing. This raises the possibility of systematically optimizing energy and performance across the three domains. Two distinct design philosophies for implementing reliable and energy-efficient multimedia communication systems can be considered. The first approach, termed as noise-tolerance, is motivated from the communication and information-theoretic principle that energy-efficiency in the presence of noise is better achieved through error-control as opposed to noise control. The second approach relies on exploiting environmental dynamism, i.e., the inherent variability of environmental factors influencing the statistics of the multimedia signals being processed.
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