{"title":"敌人特工在城市发展模拟游戏中的初步实现","authors":"S. Sakata, Naoki Fukuta","doi":"10.1109/iiai-aai53430.2021.00176","DOIUrl":null,"url":null,"abstract":"This paper explains our ongoing implementation of an enemy agent in a city development game which players freely build a city. This paper also explains the way to reproduce competitive or cooperative city developments which are important in simulating more real world city development in a game.","PeriodicalId":414070,"journal":{"name":"2021 10th International Congress on Advanced Applied Informatics (IIAI-AAI)","volume":"24 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2021-07-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"On a Preliminary Implementation of Enemy Agent on a City Development Simulation Game\",\"authors\":\"S. Sakata, Naoki Fukuta\",\"doi\":\"10.1109/iiai-aai53430.2021.00176\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"This paper explains our ongoing implementation of an enemy agent in a city development game which players freely build a city. This paper also explains the way to reproduce competitive or cooperative city developments which are important in simulating more real world city development in a game.\",\"PeriodicalId\":414070,\"journal\":{\"name\":\"2021 10th International Congress on Advanced Applied Informatics (IIAI-AAI)\",\"volume\":\"24 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2021-07-01\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"2021 10th International Congress on Advanced Applied Informatics (IIAI-AAI)\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/iiai-aai53430.2021.00176\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"2021 10th International Congress on Advanced Applied Informatics (IIAI-AAI)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/iiai-aai53430.2021.00176","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
On a Preliminary Implementation of Enemy Agent on a City Development Simulation Game
This paper explains our ongoing implementation of an enemy agent in a city development game which players freely build a city. This paper also explains the way to reproduce competitive or cooperative city developments which are important in simulating more real world city development in a game.