{"title":"为孩子设计有形物品:设计师需要知道的东西","authors":"A. Antle","doi":"10.1145/1240866.1240988","DOIUrl":null,"url":null,"abstract":"New forms of tangible and spatial child computer interaction and supporting technologies can be designed to leverage the way children develop intelligence in the world. In order to design playful learning tangibles designers must understand how children interact with and understand the representations embedded in tangible systems. In this short work in progress paper the author summarizes relevant theory from cognitive developmental psychology which may provide grounding for the design of tangibles to support children's learning.","PeriodicalId":294433,"journal":{"name":"CHI '07 Extended Abstracts on Human Factors in Computing Systems","volume":"52 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2007-04-28","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"33","resultStr":"{\"title\":\"Designing tangibles for children: what designers need to know\",\"authors\":\"A. Antle\",\"doi\":\"10.1145/1240866.1240988\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"New forms of tangible and spatial child computer interaction and supporting technologies can be designed to leverage the way children develop intelligence in the world. In order to design playful learning tangibles designers must understand how children interact with and understand the representations embedded in tangible systems. In this short work in progress paper the author summarizes relevant theory from cognitive developmental psychology which may provide grounding for the design of tangibles to support children's learning.\",\"PeriodicalId\":294433,\"journal\":{\"name\":\"CHI '07 Extended Abstracts on Human Factors in Computing Systems\",\"volume\":\"52 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2007-04-28\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"33\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"CHI '07 Extended Abstracts on Human Factors in Computing Systems\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1145/1240866.1240988\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"CHI '07 Extended Abstracts on Human Factors in Computing Systems","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/1240866.1240988","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Designing tangibles for children: what designers need to know
New forms of tangible and spatial child computer interaction and supporting technologies can be designed to leverage the way children develop intelligence in the world. In order to design playful learning tangibles designers must understand how children interact with and understand the representations embedded in tangible systems. In this short work in progress paper the author summarizes relevant theory from cognitive developmental psychology which may provide grounding for the design of tangibles to support children's learning.