不规则二维因子阵列的振动触觉渲染

Nicholas G. Lipari, C. Borst
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引用次数: 0

摘要

我们鼓励进一步研究不规则网格或网格中任意点的振动触觉渲染方案,概述了一种概念性方法,并提出了一项评估和比较方法的研究。一个概念模型将来自多个元素(因子)的振动组合作为两个阶段的因子配对到虚拟因子,考虑到二维维度。为了支持不规则三角形网格,我们提出了表征三角形形状的参数,并提出了测量不同形状的感觉的未来研究。收集的数据将用于评估和比较感知组合模型,并为不规则三角形网格开发精确的渲染功能。
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Toward vibrotactile rendering for irregular 2D tactor arrays
We motivate further study of vibrotactile rendering schemes for the sensation of arbitrary points in irregular grids or meshes, outline a conceptual approach, and propose a study for assessing and comparing approaches. A conceptual model presents the combination of vibrations from multiple elements (tactors) as a two-stage pairing of tactors into virtual tactors, considering the 2D dimensionality. To support irregular triangle meshes, we suggest parameters to characterize triangle shape and a future study to measure sensations for varying shape. Gathered data will be used to assess and compare perceptual combination models and to develop precise rendering functions for irregular triangle meshes.
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