{"title":"不规则二维因子阵列的振动触觉渲染","authors":"Nicholas G. Lipari, C. Borst","doi":"10.1109/3DUI.2016.7460068","DOIUrl":null,"url":null,"abstract":"We motivate further study of vibrotactile rendering schemes for the sensation of arbitrary points in irregular grids or meshes, outline a conceptual approach, and propose a study for assessing and comparing approaches. A conceptual model presents the combination of vibrations from multiple elements (tactors) as a two-stage pairing of tactors into virtual tactors, considering the 2D dimensionality. To support irregular triangle meshes, we suggest parameters to characterize triangle shape and a future study to measure sensations for varying shape. Gathered data will be used to assess and compare perceptual combination models and to develop precise rendering functions for irregular triangle meshes.","PeriodicalId":175060,"journal":{"name":"2016 IEEE Symposium on 3D User Interfaces (3DUI)","volume":"226 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2016-03-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"Toward vibrotactile rendering for irregular 2D tactor arrays\",\"authors\":\"Nicholas G. Lipari, C. Borst\",\"doi\":\"10.1109/3DUI.2016.7460068\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"We motivate further study of vibrotactile rendering schemes for the sensation of arbitrary points in irregular grids or meshes, outline a conceptual approach, and propose a study for assessing and comparing approaches. A conceptual model presents the combination of vibrations from multiple elements (tactors) as a two-stage pairing of tactors into virtual tactors, considering the 2D dimensionality. To support irregular triangle meshes, we suggest parameters to characterize triangle shape and a future study to measure sensations for varying shape. Gathered data will be used to assess and compare perceptual combination models and to develop precise rendering functions for irregular triangle meshes.\",\"PeriodicalId\":175060,\"journal\":{\"name\":\"2016 IEEE Symposium on 3D User Interfaces (3DUI)\",\"volume\":\"226 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2016-03-01\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"2016 IEEE Symposium on 3D User Interfaces (3DUI)\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/3DUI.2016.7460068\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"2016 IEEE Symposium on 3D User Interfaces (3DUI)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/3DUI.2016.7460068","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Toward vibrotactile rendering for irregular 2D tactor arrays
We motivate further study of vibrotactile rendering schemes for the sensation of arbitrary points in irregular grids or meshes, outline a conceptual approach, and propose a study for assessing and comparing approaches. A conceptual model presents the combination of vibrations from multiple elements (tactors) as a two-stage pairing of tactors into virtual tactors, considering the 2D dimensionality. To support irregular triangle meshes, we suggest parameters to characterize triangle shape and a future study to measure sensations for varying shape. Gathered data will be used to assess and compare perceptual combination models and to develop precise rendering functions for irregular triangle meshes.