z-Reader:一个提高儿童阅读技能和行为的手机游戏套件

F. Guerra, José Amâncio Santos, D. Serey, Jorge Figueiredo
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引用次数: 4

摘要

这项工作描述了在巴西正规扫盲教育问题的背景下进行的经验,教育和技术研究。本研究的主要目的是解决研究专用的移动设备软件是否可以改善弱势儿童阅读相关变量的问题。在这方面,zReader是一款用于阅读和讲故事的手机游戏套件,它是通过对巴西公立学校二年级和三年级的儿童进行实验而开发和验证的。结果对儿童阅读技能的提高和阅读频率有正向的推论。
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z-Reader: a Mobile Game Suite for Improving Children's Reading Skills and Behavior
This work describes an empirical, educational and technological research conducted within the context of Brazilian formal literacy education problems. The main purpose of the research was to address the question of whether research-specific software for mobile devices could improve disadvantaged children reading related variables. In this regard, zReader, a mobile game suite for reading and storytelling, was developed and validated by means of an experiment with children attending Second and Third grades in a Brazilian public school. Results include positive inferential findings for children’s reading skills improvement and book reading frequency.
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