造水三维多边形模型

Ryutarou Ohbuchi, H. Masuda, Masaki Aono
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引用次数: 214

摘要

互联网和cd - rom等数字媒体的优势在于其内容易于复制、编辑和传播。然而,这些优势是双刃剑,因为它们也为未经授权使用这些内容提供了便利。数据嵌入是解决这个问题的一种方法,它将信息放入内容本身。例如,嵌入式信息可用于版权保护、防止盗窃和库存。本文讨论了我们在将数据嵌入三维(3D)多边形几何模型方面的工作。给定由点、线、多边形或曲面组成的对象,本文描述的数据嵌入算法生成嵌入数据的多边形模型。通过修改顶点坐标、顶点拓扑(连通性)或两者同时修改,可以将数据放入3D多边形模型中。简要回顾了相关工作并描述了数据嵌入的要求,然后讨论了在哪里以及通过什么基本方法,数据可以嵌入到3D多边形模型中。然后给出了基于这些基本方法的数据嵌入算法,并举例说明。额外的
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Watermaking three-dimensional polygonal models
The advantages of digital media such as the Internet and CD-ROMs lie in the fact that their contents are easy to duplicate, edit, and distribute. These advantages, however, are double-edged swords, because they also facilitate unauthorized use of such contents. Data embedding, which places information into the contents themselves, is an approach to address this issue. Embedded information can be used, for example, for copyright protection, theft deterrence, and inventory. This paper discusses our work on embedding data into three-dimensional (3D) polygonal models of geometry. Given objects consisting of points, lines, polygons, or curved surfaces, the data embedding algorithms described in this paper produce polygonal models with data embedded. Data are placed into 3D polygonal models by modifying either their vertex coordinates, their vertex topology (connectivity), or both. A brief review of related work and a description of the requirements of data embedding is followed by a discussion of where, and by what fundamental methods, data can be embedded into 3D polygonal models. The paper then presents data-embedding algorithms, with examples, based on these fundamental methods. Additional
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