构建混合现实预览的动作场景

Ryuhei Tenmoku, F. Shibata, H. Tamura
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引用次数: 1

摘要

本文描述了CG角色动作场景数据一致性的构建方法。该方法通过对单个演员的动作序列进行合并,并半自动地保持多个单独录制或手动设计的动作序列之间的时间和空间一致性,实现了对多个角色动作场景的构建。这项技术计划作为“混合现实预可视化作为电影制作的前期制作工具;MR-PreViz”,它可以通过实时在真实背景图像上叠加CG动作数据来简化电影制作过程。
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Constructing action scenes for mixed reality previsualization
This paper describes the constructing method of consistent action scene data of CG charactors. The proposed method realizes to construct multiple characters' action scenes by merging one actor's action sequences with keeping time and space consistencies between multiple individually recorded or manually-designed action sequences semi-automatically. This technique is planned as a part of "Mixed Reality Pre-visualizing As Pre-Production Tool in Film-making; MR-PreViz" which can streamline the filmmaking process by overlaying CG action data on the real background image in real time.
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