战术设计的新参数

Eve E. Hoggan, S. Brewster
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引用次数: 76

摘要

触觉图标是结构化的振动触觉信息,可用于非视觉信息的呈现。通过操纵触觉领域的参数,信息可以被编码到一组触觉中。一个限制是可用参数的数量,并且正在进行研究以找到进一步有效的参数。本文报告了一项实验,研究了不同的技术(振幅调制,频率和波形),以创建纹理作为Tacton设计中使用的参数。实验结果表明,波形的识别率为94%,频率的识别率为81%,调幅的识别率为61%,这表明使用纹理参数创建tacton的更有效方法是使用不同的波形来表示粗糙度。这些结果将有助于设计师创造更有效和可用的战术。
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New parameters for tacton design
Tactons (tactile icons) are structured vibrotactile messages which can be used for non-visual information presentation. Information can be encoded in a set of Tactons by manipulating parameters available in the tactile domain. One limitation is the number of available usable parameters and research is ongoing to find further effective ones. This paper reports an experiment investigating different techniques (amplitude modulation, frequency, and waveform) for creating texture as a parameter for use in Tacton design. The results of this experiment show recognition rates of 94% for waveform, 81% for frequency, and 61% for amplitude modulation, indicating that a more effective way to create Tactons using the texture parameter is to employ different waveforms to represent roughness. These results will aid designers in creating more effective and usable Tactons.
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