{"title":"游戏,集合和图表","authors":"N. Biggs","doi":"10.1080/17498430.2018.1504458","DOIUrl":null,"url":null,"abstract":"In the twentieth century the theory of games was transformed. It began as an amusing pastime, and ended as a major branch of mathematical research and a key paradigm of economic theory. Here it will be argued that the transformation was the result of the work of mathematicians, such as Ernst Zermelo, John von Neumann and Dénes Kőnig, who also contributed to two other areas of mathematics that were emerging at the same time: the theory of sets and the theory of graphs.","PeriodicalId":211442,"journal":{"name":"BSHM Bulletin: Journal of the British Society for the History of Mathematics","volume":"217 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2018-08-09","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"Game, set, and graph\",\"authors\":\"N. Biggs\",\"doi\":\"10.1080/17498430.2018.1504458\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"In the twentieth century the theory of games was transformed. It began as an amusing pastime, and ended as a major branch of mathematical research and a key paradigm of economic theory. Here it will be argued that the transformation was the result of the work of mathematicians, such as Ernst Zermelo, John von Neumann and Dénes Kőnig, who also contributed to two other areas of mathematics that were emerging at the same time: the theory of sets and the theory of graphs.\",\"PeriodicalId\":211442,\"journal\":{\"name\":\"BSHM Bulletin: Journal of the British Society for the History of Mathematics\",\"volume\":\"217 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2018-08-09\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"BSHM Bulletin: Journal of the British Society for the History of Mathematics\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1080/17498430.2018.1504458\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"BSHM Bulletin: Journal of the British Society for the History of Mathematics","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1080/17498430.2018.1504458","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
In the twentieth century the theory of games was transformed. It began as an amusing pastime, and ended as a major branch of mathematical research and a key paradigm of economic theory. Here it will be argued that the transformation was the result of the work of mathematicians, such as Ernst Zermelo, John von Neumann and Dénes Kőnig, who also contributed to two other areas of mathematics that were emerging at the same time: the theory of sets and the theory of graphs.