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引用次数: 248

摘要

随着无处不在的技术、数据驱动的设计和物联网的兴起,我们与技术的互动和界面在未来几年将会发生根本性的变化,包括全身互动、可变形界面、可穿戴设备和运动跟踪应用程序。这些变化提供了一个巨大的机会,事实上,是重塑我们与无生命世界互动的方式的必要。曾经熟悉的日常物品,从我们的手机到吸尘器,都需要新的交互模式,不仅仅是在屏幕上输入文本,而且越来越多地需要基于动作的身体交流。我们的设计方法需要一个质的转变,从一个主要的符号,语言导向的设计立场,到一个体验,感觉,美学的立场,渗透到整个设计和使用周期。
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Designing with the Body - Somaesthetic Interaction Design
With the rise of ubiquitous technology, data-driven design and the Internet of Things, our interactions and our interfaces with technology will look radically different in the years ahead, incorporating changes like full body interaction, shape-changing interfaces, wearables and movement tracking apps. These changes offer an enormous opportunityindeed, a necessity-to reinvent the way we interact with the inanimate world. Once-familiar, everyday objects, from our phones to our vacuums, require novel interaction models not just typing text on screens, but, increasingly, movementbased, bodily communication. A qualitative shift is required in our design methods, from a predominantly symbolic, language-oriented design stance, to an experiential, felt, aesthetic stance permeating the whole design and use cycle.
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