{"title":"虚拟人:用于生物力学模拟和计算机辅助教学的计算机图形模型","authors":"M.S. Sellberg, M. Vanderploeg","doi":"10.1109/IEMBS.1994.412020","DOIUrl":null,"url":null,"abstract":"A comprehensive database of 3D geometric models of the human musculoskeletal anatomy has been created along with Virtual Human software that utilizes the models for both biomechanics and computer-aided instruction applications. In addition to the software, results include a lower extremity muscle model for biomechanical and rehabilitation analysis, a lumped set of muscles for rehabilitation controls systems research, an animation of knee motion including deforming muscles, and bone metabolism and muscle ion flux physiology animations for computer-aided instruction.<<ETX>>","PeriodicalId":344622,"journal":{"name":"Proceedings of 16th Annual International Conference of the IEEE Engineering in Medicine and Biology Society","volume":"32 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"1994-11-03","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"7","resultStr":"{\"title\":\"Virtual Human: a computer graphics model for biomechanical simulations and computer-aided instruction\",\"authors\":\"M.S. Sellberg, M. Vanderploeg\",\"doi\":\"10.1109/IEMBS.1994.412020\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"A comprehensive database of 3D geometric models of the human musculoskeletal anatomy has been created along with Virtual Human software that utilizes the models for both biomechanics and computer-aided instruction applications. In addition to the software, results include a lower extremity muscle model for biomechanical and rehabilitation analysis, a lumped set of muscles for rehabilitation controls systems research, an animation of knee motion including deforming muscles, and bone metabolism and muscle ion flux physiology animations for computer-aided instruction.<<ETX>>\",\"PeriodicalId\":344622,\"journal\":{\"name\":\"Proceedings of 16th Annual International Conference of the IEEE Engineering in Medicine and Biology Society\",\"volume\":\"32 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"1994-11-03\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"7\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Proceedings of 16th Annual International Conference of the IEEE Engineering in Medicine and Biology Society\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/IEMBS.1994.412020\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Proceedings of 16th Annual International Conference of the IEEE Engineering in Medicine and Biology Society","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/IEMBS.1994.412020","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Virtual Human: a computer graphics model for biomechanical simulations and computer-aided instruction
A comprehensive database of 3D geometric models of the human musculoskeletal anatomy has been created along with Virtual Human software that utilizes the models for both biomechanics and computer-aided instruction applications. In addition to the software, results include a lower extremity muscle model for biomechanical and rehabilitation analysis, a lumped set of muscles for rehabilitation controls systems research, an animation of knee motion including deforming muscles, and bone metabolism and muscle ion flux physiology animations for computer-aided instruction.<>