用于移动触觉交互的触觉边缘显示

Sungjune Jang, Lawrence H. Kim, Kesler W. Tanner, H. Ishii, Sean Follmer
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引用次数: 92

摘要

目前的移动设备没有利用我们的手可以感知的丰富的触觉信息通道,而是主要关注基于触摸的图形界面。我们的目标是通过在手持设备边缘的双向触觉和触觉交互(显示和控制)来丰富这些设备的用户体验。我们提出了一种新型的触觉界面,触觉边缘显示器,由显示器侧面的驱动引脚组成,以形成触觉像素(taxels)的线性阵列。这些taxels是使用小型压电驱动器实现的,它可以便宜地制造并且具有理想的移动设备特性。我们开发了两个原型触觉边缘显示器,一个有24个驱动引脚(3.75毫米间距),另一个有40个引脚(2.5毫米间距)。本文描述了几种用于触觉边缘显示的新型触觉交互,包括动态物理启示、形状显示、非优势手交互以及口袋“拉”式触觉通知。在一项实验室实验中,我们研究了人类对触觉边缘显示器的感知极限,测量了在手持和模拟口袋条件下引脚宽度和高度变化的明显差异。
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Haptic Edge Display for Mobile Tactile Interaction
Current mobile devices do not leverage the rich haptic channel of information that our hands can sense, and instead focus primarily on touch based graphical interfaces. Our goal is to enrich the user experience of these devices through bi-directional haptic and tactile interactions (display and control) around the edge of hand-held devices. We propose a novel type of haptic interface, a Haptic Edge Display, consisting of actuated pins on the side of a display, to form a linear array of tactile pixels (taxels). These taxels are implemented using small piezoelectric actuators, which can be made cheaply and have ideal characteristics for mobile devices. We developed two prototype Haptic Edge Displays, one with 24 actuated pins (3.75mm in pitch) and a second with 40 pins (2.5mm in pitch). This paper describes several novel haptic interactions for the Haptic Edge Display including dynamic physical affordances, shape display, non-dominant hand interactions, and also in-pocket ``pull' style haptic notifications. In a laboratory experiment we investigated the limits of human perception for Haptic Edge Displays, measuring the just-noticeable difference for pin width and height changes for both in-hand and simulated in-pocket conditions.
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