Minori Unno, Koichi Shimizu, Tomohiro Amemiya, M. Kitazaki, Vibol Yem, Y. Ikei
{"title":"前庭显示的旋转行走感觉的产生","authors":"Minori Unno, Koichi Shimizu, Tomohiro Amemiya, M. Kitazaki, Vibol Yem, Y. Ikei","doi":"10.1145/3359997.3365722","DOIUrl":null,"url":null,"abstract":"This paper describes a new method to generate turning walking sensation by vestibular stimulation with initial (bias) inclination of the motion seat. Our vestibular display can move a seat in 3 degree-of-freedom: lifting, roll and pitch rotation. All of these motions are important for generating walking sensation. We investigated the intensity of turning sensation (i.e. sensation of self-direction changing), and the sensation of straight walking and left/right-turning walking with different conditions of initial roll angle. The result of the user study showed that our method could generate turning walking sensation at about 44 to 52 % and straight walking 57 % of real walking.","PeriodicalId":448139,"journal":{"name":"Proceedings of the 17th International Conference on Virtual-Reality Continuum and its Applications in Industry","volume":"419 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2019-11-14","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"1","resultStr":"{\"title\":\"Generation of Turning Walking Sensation by a Vestibular Display\",\"authors\":\"Minori Unno, Koichi Shimizu, Tomohiro Amemiya, M. Kitazaki, Vibol Yem, Y. Ikei\",\"doi\":\"10.1145/3359997.3365722\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"This paper describes a new method to generate turning walking sensation by vestibular stimulation with initial (bias) inclination of the motion seat. Our vestibular display can move a seat in 3 degree-of-freedom: lifting, roll and pitch rotation. All of these motions are important for generating walking sensation. We investigated the intensity of turning sensation (i.e. sensation of self-direction changing), and the sensation of straight walking and left/right-turning walking with different conditions of initial roll angle. The result of the user study showed that our method could generate turning walking sensation at about 44 to 52 % and straight walking 57 % of real walking.\",\"PeriodicalId\":448139,\"journal\":{\"name\":\"Proceedings of the 17th International Conference on Virtual-Reality Continuum and its Applications in Industry\",\"volume\":\"419 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2019-11-14\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"1\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Proceedings of the 17th International Conference on Virtual-Reality Continuum and its Applications in Industry\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1145/3359997.3365722\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Proceedings of the 17th International Conference on Virtual-Reality Continuum and its Applications in Industry","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/3359997.3365722","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Generation of Turning Walking Sensation by a Vestibular Display
This paper describes a new method to generate turning walking sensation by vestibular stimulation with initial (bias) inclination of the motion seat. Our vestibular display can move a seat in 3 degree-of-freedom: lifting, roll and pitch rotation. All of these motions are important for generating walking sensation. We investigated the intensity of turning sensation (i.e. sensation of self-direction changing), and the sensation of straight walking and left/right-turning walking with different conditions of initial roll angle. The result of the user study showed that our method could generate turning walking sensation at about 44 to 52 % and straight walking 57 % of real walking.