P2P大型多人在线游戏的AOI-Cast策略

Luca Genovali, L. Ricci
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引用次数: 15

摘要

本文提出了一种大规模多人在线游戏的P2P支持。P2P覆盖是通过考虑Voronoi图来定义的,其中站点对应于对等点,并且有一条链接连接Voronoi邻居。定义了AOI-cast机制来通知位于其感兴趣区域内的对等点生成的事件。本文还定义了一种利用Voronoi图特性的路由算法。通过Peersim开发的一组模拟对AOI-cast进行了评估。
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AOI-Cast Strategies for P2P Massively Multiplayer Online Games
This paper presents a P2P support for Massively Multiplayer On line Games. The P2P overlay is defined by considering a Voronoi diagram where the sites correspond to the peers and a link connects Voronoi neigbours. An AOI-cast mechanism is defined to notify events generated by a peer to peers located in its Area of Interest. A routing algorithm exploiting the properties of the Voronoi graph has been defined as well. AOI-cast has been evaluated through a set of simulations developed by Peersim.
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