低成本HMD集成相机实时面部捕捉和动画的地标数据集回收

Caio Brito, Kenny Mitchell
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引用次数: 2

摘要

准备用于训练hmd实时人脸跟踪算法的数据集是昂贵的。手动标注的面部标志可以用于常规的摄影数据集,但是用于VR面部跟踪的自省安装的相机与这些现有的数据集有不兼容的要求。这些要求包括在近距离使用广角镜头、低延迟短曝光和近红外传感器进行符合人体工程学的操作。为了在不产生新训练数据的情况下训练合适的人脸求解器,我们自动将现有的地标数据集重新用于这些专业HMD相机的径向扭曲重投影。我们的方法将训练分离到源照片的局部区域,即嘴巴和眼睛,以便更准确地与安装在功能齐全的HMD下方和内部的相机位置进行局部对应。我们将每个摄像头解决的地标结合起来,产生一个由用户面部表情驱动的实时动画化身。通过嘴巴区域分割、眨眼检测和瞳孔跟踪等措施实现了关键的鲁棒性。我们根据未处理的训练数据集量化结果,并提供与商用人脸跟踪器的经验比较。
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Recycling a Landmark Dataset for Real-time Facial Capture and Animation with Low Cost HMD Integrated Cameras
Preparing datasets for use in the training of real-time face tracking algorithms for HMDs is costly. Manually annotated facial landmarks are accessible for regular photography datasets, but introspectively mounted cameras for VR face tracking have incompatible requirements with these existing datasets. Such requirements include operating ergonomically at close range with wide angle lenses, low-latency short exposures, and near infrared sensors. In order to train a suitable face solver without the costs of producing new training data, we automatically repurpose an existing landmark dataset to these specialist HMD camera intrinsics with a radial warp reprojection. Our method separates training into local regions of the source photos, i.e., mouth and eyes for more accurate local correspondence to the mounted camera locations underneath and inside the fully functioning HMD. We combine per-camera solved landmarks to yield a live animated avatar driven from the user’s face expressions. Critical robustness is achieved with measures for mouth region segmentation, blink detection and pupil tracking. We quantify results against the unprocessed training dataset and provide empirical comparisons with commercial face trackers.
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