Chimera:用于异构软件环境的超文本

K. Anderson, R. Taylor, E. J. Whitehead
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引用次数: 161

摘要

新兴软件开发环境的特点是异构性:它们由不同的对象存储、用户界面和工具组成。本文提出了一种在异构环境中提供超文本服务的方法。该方法的核心概念包括以下内容。锚是根据对象的交互视图建立的,而不是对象本身。可以在存储在不同对象库中的不同对象视图上的锚点之间建立可组合的n元链接。查看器(和对象)可以用客户机-服务器体系结构提供的不同编程语言实现。多个同时活动的查看器支持多媒体超文本服务。本文描述了该方法,并给出了支持该方法的体系结构。描述了使用奇美拉原型机的经验及其与其他系统的关系。
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Chimera: hypertext for heterogeneous software environments
Emerging software development environments are characterized by heterogeneity: they are composed of diverse object stores, user interfaces, and tools. This paper presents an approach for providing hypertext services in this heterogeneous setting. Central notions of the approach include the following. Anchors are established with respect to interactive views of objects, rather than the objects themselves. Composable, n-ary links can be established between anchors on different views of objects stored in distinct object bases. Viewers (and objects) may be implemented in different programming languages afforded by a client-server architecture. Multiple, concurrently active viewers enable multimedia hypertext services. The paper describes the approach and presents an architecture which supports it. Experience with the Chimera prototype and its relationship to other systems is described.
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