多媒体用cd - rom存储系统的性能问题

Vijnan Shastri, P. Rangan, V. Rajaraman, A. Pittet, Srihari Sampath Kumar
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引用次数: 3

摘要

cd - rom作为桌面机器的一种分发媒介,用于各种各样的多媒体应用。我们将研究与单用户桌面环境相关的问题。由于这些多媒体应用程序本质上是高度交互的,因此我们采取了一种实用的方法,并通过跟踪这些模式,从生成到CD-ROM子系统的I/O请求模式的角度详细研究了多媒体应用程序的行为。我们讨论了预取缓冲器的设计,并在分析这些轨迹的背景下寻求时间特征。我们表明最好将多媒体流放在靠近CD-ROM中心的位置。我们给出了自适应主存托管缓存的参数,该缓存接收来自应用程序的缓存提示,以减少用户从超图的一个节点移动到另一个节点时的延迟。结果表明,100米的短距离投掷是最重要的。我们将查看视频点播服务器(VoD)中cd - rom的使用情况,并讨论在此场景中调度多个请求流和缓冲区管理的问题。我们采用C-SCAN (Circular SCAN)算法来适应CD-ROM驱动器的特性,并证明了它在缓冲区大小管理方面是最优的。我们提供了计算成本低廉的关系,通过这种关系可以实现该算法。然后,我们提出了一种“恒定满负荷”接纳控制算法,该算法从虚拟请求池中接收新的请求流,而不会中断先前请求流的播放连续性。该算法还支持快进和回放等操作。
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Performance issues in CD-ROM-based storage systems for multimedia
CD-ROMs have proliferated as a distribution media for desktop machines for a large variety of multimedia applications. We look at issues related to the single-user desktop environment. Since these multimedia applications are highly interactive in nature, we take a pragmatic approach, and have made a detailed study of the multimedia application behavior in terms of the I/O request patterns generated to the CD-ROM subsystem by tracing these patterns. We discuss prefetch buffer design and seek time characteristics in the context of the analysis of these traces. We show that it is best to place multimedia streams near the center of the CD-ROM. We present the parameters of an adaptive main-memory hosted cache that receives caching hints from the application to reduce the latency when the user moves from one node of the hypergraph to another. We show that short-throw seeks of distance 100 are the most important. We look at the use of CD-ROMs in a video on demand server (VoD) and discuss the problem of scheduling multiple request streams and buffer management in this scenario. We adapt C-SCAN (Circular SCAN) algorithm to suit the CD-ROM drive characteristics and prove that it is optimal in terms of buffer size management. We provide computationally inexpensive relations by which this algorithm can be implemented. We then propose a 'constant-full-load' admission control algorithm which admits new request streams from a pool of dummy requests without disrupting the continuity of playback of the previous request streams. The algorithm also supports operations such as fast forward and replay.
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