跟踪和匹配从3D视频连接的组件

D. S. Pires, R. M. C. Junior, M. Vieira, L. Velho
{"title":"跟踪和匹配从3D视频连接的组件","authors":"D. S. Pires, R. M. C. Junior, M. Vieira, L. Velho","doi":"10.1109/SIBGRAPI.2005.49","DOIUrl":null,"url":null,"abstract":"This work presents a method for the detection, tracking and spatial matching of connected components in a 3D video stream. The video image information is combined with 3D sites in order to align pieces of surfaces that are seen in subsequent frames. This is a key step in 3D video analysis for enabling several applications such as compression, geometric integration and scene reconstruction, to name a few. Our approach is to detect salient features in both image and world spaces for further alignment of texture and geometry. We use a projector-camera system to obtain high quality texture and geometry at 30 fps. Successful experimental results corroborating our method are shown.","PeriodicalId":193103,"journal":{"name":"XVIII Brazilian Symposium on Computer Graphics and Image Processing (SIBGRAPI'05)","volume":"158 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2005-10-09","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"9","resultStr":"{\"title\":\"Tracking and Matching Connected Components from 3D Video\",\"authors\":\"D. S. Pires, R. M. C. Junior, M. Vieira, L. Velho\",\"doi\":\"10.1109/SIBGRAPI.2005.49\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"This work presents a method for the detection, tracking and spatial matching of connected components in a 3D video stream. The video image information is combined with 3D sites in order to align pieces of surfaces that are seen in subsequent frames. This is a key step in 3D video analysis for enabling several applications such as compression, geometric integration and scene reconstruction, to name a few. Our approach is to detect salient features in both image and world spaces for further alignment of texture and geometry. We use a projector-camera system to obtain high quality texture and geometry at 30 fps. Successful experimental results corroborating our method are shown.\",\"PeriodicalId\":193103,\"journal\":{\"name\":\"XVIII Brazilian Symposium on Computer Graphics and Image Processing (SIBGRAPI'05)\",\"volume\":\"158 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2005-10-09\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"9\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"XVIII Brazilian Symposium on Computer Graphics and Image Processing (SIBGRAPI'05)\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/SIBGRAPI.2005.49\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"XVIII Brazilian Symposium on Computer Graphics and Image Processing (SIBGRAPI'05)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/SIBGRAPI.2005.49","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 9

摘要

本文提出了一种三维视频流中连接组件的检测、跟踪和空间匹配方法。视频图像信息与3D站点相结合,以便在后续帧中看到的表面片段对齐。这是3D视频分析的关键一步,可以实现压缩、几何积分和场景重建等应用。我们的方法是检测图像和世界空间中的显著特征,以便进一步对齐纹理和几何。我们使用投影仪-摄像机系统以30 fps的速度获得高质量的纹理和几何形状。实验结果证实了本文方法的正确性。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
查看原文
分享 分享
微信好友 朋友圈 QQ好友 复制链接
本刊更多论文
Tracking and Matching Connected Components from 3D Video
This work presents a method for the detection, tracking and spatial matching of connected components in a 3D video stream. The video image information is combined with 3D sites in order to align pieces of surfaces that are seen in subsequent frames. This is a key step in 3D video analysis for enabling several applications such as compression, geometric integration and scene reconstruction, to name a few. Our approach is to detect salient features in both image and world spaces for further alignment of texture and geometry. We use a projector-camera system to obtain high quality texture and geometry at 30 fps. Successful experimental results corroborating our method are shown.
求助全文
通过发布文献求助,成功后即可免费获取论文全文。 去求助
来源期刊
自引率
0.00%
发文量
0
期刊最新文献
Image Formation of Multifrequency Vibro-Acoustography: Theory and Computational Simulations Combining Methods to Stabilize and Increase Performance of Neural Network-Based Classifiers CHF: A Scalable Topological Data Structure for Tetrahedral Meshes A Calligraphic Interface for Interactive Free-Form Modeling with Large Datasets A Collision Detection and Response Scheme for Simplified Physically Based Animation
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
现在去查看 取消
×
提示
确定
0
微信
客服QQ
Book学术公众号 扫码关注我们
反馈
×
意见反馈
请填写您的意见或建议
请填写您的手机或邮箱
已复制链接
已复制链接
快去分享给好友吧!
我知道了
×
扫码分享
扫码分享
Book学术官方微信
Book学术文献互助
Book学术文献互助群
群 号:481959085
Book学术
文献互助 智能选刊 最新文献 互助须知 联系我们:info@booksci.cn
Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。
Copyright © 2023 Book学术 All rights reserved.
ghs 京公网安备 11010802042870号 京ICP备2023020795号-1