用成熟的团队内包软件项目:平衡的工作量估计和资源供应

María Guadalupe Medina-Barrera, Rosa María Cantón Croda, D. Gibaja-Romero
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引用次数: 0

摘要

工作量评估(EE)对于规划软件项目是至关重要的,因为它有助于实现交付目标。然而,即使在敏捷方法中,EE也是一个复杂的过程,这是由于围绕着领导者和开发团队之间交互的环境和结构因素造成的。为了简化EE,公司倾向于使用成熟的团队和提供资源的领导者进行内包开发。我们将领导者和开发团队之间的互动建模为领导者-追随者游戏,以了解他们在平衡状态下的行为。随后,我们比较了领导者和开发团队在互换角色时的平衡策略。我们的主要结果提供了保证均衡策略唯一性的条件,并通过数值实例说明了外生变量对均衡策略的影响。
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Insourcing software projects with mature teams: effort estimation and resource provision at equilibrium
Effort estimation (EE) is crucial for planning software projects since it contributes to delivery goals. Nevertheless, even in agile methodologies, EE is a complex process due to environmental and structural factors surrounding the interaction between the leader and the development team. To simplify EE, companies prefer insourcing development with a mature team and a leader that provides resources. We model the interaction between the leader and the development team as a leader-follower game to understand how they behave at equilibrium. Later, we compare leader and development team equilibrium strategies when they interchange their roles. Our main results provide conditions that guarantee the uniqueness of equilibrium strategies, and we illustrate the impact of exogenous variables on equilibrium strategies through numerical examples.
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