用于手持智能手机视频分析的OpenPose和HyperPose人工智能模型的比较

Frederick Zhang, P. Juneau, Connor McGuirk, Albert Tu, Kevin Cheung, N. Baddour, E. Lemaire
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引用次数: 5

摘要

运动评估在临床实践中是无价的。但是,由于新冠肺炎疫情,现场评估的可行性受到了很大影响。为了克服这一障碍,需要使用人工智能(AI)和患者提供的视频的虚拟评估系统。用于姿态推理的人工智能模型已经产生了识别人的关节中心的可行结果。识别提供临床有意义结果的姿态推理AI模型对于设计虚拟运动评估工具非常重要。本研究旨在评估两种流行的姿势推理模型OpenPose和HyperPose的临床实用性。由两位医生录制的视频,他们独立完成了他们认为与临床相关的动作。关键点骨架生成并逐帧手动检查,以确定哪个模型产生更高质量的姿态推断。在视频内比较时,OpenPose的得分明显高于HyperPose (p<0.001)。右脚踝和右手腕表现最差。为了提高视频的“人工智能友好性”,需要在虚拟运动评估工具的未来设计中使用最佳实践。
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Comparison of OpenPose and HyperPose artificial intelligence models for analysis of hand-held smartphone videos
Movement assessments are invaluable in clinical practice. However, the feasibility of in-person evaluation has been greatly affected due to the COVID-19 pandemic. To overcome this barrier, a virtual assessment system using artificial intelligence (AI) and patient provided videos is needed. AI models for pose inference have produced viable results for identifying a person’s joint centers. Identifying AI models for pose inference that provide clinically meaningful results is important for designing a virtual motion assessment tool. This study aims to evaluate the clinical usefulness of two popular pose inference models, OpenPose and HyperPose. Videos recorded by two physicians, who independently performed movements they deemed clinically relevant. Keypoint skeletons were generated and manually inspected frame-by-frame to determine which model produced higher-quality pose inferences. OpenPose produced significantly better scores than HyperPose when comparing within videos (p<0.001). Right ankle and right wrist had the poorest performances. Best-practices to be used in the future design of a virtual motion assessment tool are required to improve video "AI-friendliness".
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