室内反射有助于空间声场再现

P. Samarasinghe, T. Abhayapala, M. Poletti
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引用次数: 6

摘要

随着环绕声技术的最新进展,人们对虚拟声音再现的问题越来越感兴趣。然而,现有环绕声系统的性能会受到房间混响和听者运动等因素的影响。在本文中,我们开发了一种在混响环境中空间声音再现的新方法,其中室内混响与直接源信号建设性地结合在一起,以重建虚拟现实。我们还表明,再现所需的单极扬声器阵列可以聚集在远离收听区域的小空间区域中,这反过来又使阵列通过具有多个驱动器的单个扬声器单元实现实际实现。
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Room reflections assisted spatial sound field reproduction
With recent advances in surround sound technology, an increased interest is shown in the problem of virtual sound reproduction. However, the performance of existing surround sound systems are degraded by factors like room reverberation and listener movements. In this paper, we develop a novel approach to spatial sound reproduction in reverberant environments, where room reverberation is constructively incorporated with the direct source signals to recreate a virtual reality. We also show that the array of monopole loudspeakers required for reproduction can be clustered together in a small spatial region away from the listening area, which in turn enables the array's practical implementation via a single loudspeaker unit with multiple drivers.
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