基于mec的无线虚拟现实(VR)网络解耦学习策略

Xiaonan Liu, Yansha Deng
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引用次数: 4

摘要

无线连接的虚拟现实(VR)为VR用户提供了随时随地的沉浸式体验。然而,在VR设备有限的计算能力下,为无线VR用户提供无缝连接和高质量的实时VR视频是一个挑战,因为它要求高体验质量(QoE)和低VR交互延迟。为了解决这些问题,我们提出了一个支持移动边缘计算(MEC)的无线VR网络,其中可以使用递归神经网络(RNN)实时预测每个VR用户的视场(FoV),并将VR内容的渲染从VR设备移动到具有渲染模型迁移功能的MEC服务器。考虑到地理和视场请求的相关性,我们提出了深度强化学习(DRL)策略来最大化VR用户在VR交互延迟约束下的长期QoE。仿真结果表明,与最近关联MEC渲染方案相比,我们提出的MEC渲染方案和DRL算法显著提高了VR用户的长期QoE,降低了VR交互延迟。
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A Decoupled Learning Strategy for MEC-enabled Wireless Virtual Reality (VR) Network
Wireless-connected Virtual Reality (VR) provides immersive experience for VR users from anywhere at anytime. However, providing wireless VR users with seamless connectivity and real-time VR video with high quality is challenging due to its requirements in high Quality of Experience (QoE) and low VR interaction latency under limited computation capability of VR device. To address these issues, we propose a Mobile Edge Computing (MEC)-enabled wireless VR network, where the field of view (FoV) of each VR user can be real-time predicted using Recurrent Neural Network (RNN), and the rendering of VR content is moved from VR device to MEC server with rendering model migration capability. Taking into account the geographical and FoV request correlation, we propose Deep Reinforcement Learning (DRL) strategies to maximize the long-term QoE of VR users under VR interaction latency constraint. Simulation results show that our proposed MEC rendering schemes and DRL algorithms substantially improve the long-term QoE of VR users and reduce the VR interaction latency compared to MEC rendering with nearest association scheme.
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