服装人体动画的碰撞检测

Dongliang Zhang, M. Yuen
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引用次数: 90

摘要

提出了一种基于体素的服装人体动画碰撞检测方法。我们通过选择合适的体素大小和使用快速体素化方法来加快基于体素的方法的性能。在体素方法的基础上,提出了一种自碰撞检测方法和一种简化的碰撞检测方法。首先,利用曲率和多层方法提高了自碰撞检测的效率;其次,通过引入辅助线段,提高了布/人碰撞检测的效率。为了进一步提高碰撞检测的效率,提出了一些启发式算法。实验结果表明,该方法对服装人体动画是有效的。
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Collision detection for clothed human animation
We present a voxel-based collision detection method for clothed human animation. We speed up the performance of the voxel-based method by choosing an appropriate voxel size and using a fast voxelization approach. Based on the voxel method, we propose a self-collision detection method and a simplified collision detection method. First, the efficiency of self-collision detection is improved by taking advantage of the curvature and multi-layer methods. Second, the efficiency of cloth/human collision detection is improved by introducing auxiliary line segments. Some heuristics are provided to further increase the efficiency of collision detection. Experimental results demonstrate that our method is efficient for clothed human animation.
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