代理类的近距离接触:设计有效训练的代理

F. Dignum, Virginia Dignum, C. Jonker
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摘要

在本文中,我们描述了文化和个性如何对人的决策过程产生重要影响。在为严肃游戏和模拟设计代理时,我们需要考虑到这些方面,以便为代理创造真实的行为。我们建议将文化和个性建模为代理体系结构中的独立模块,以便将依赖于领域的行动决策规则与管理这些方面的一般社会学规则分开。我们用一个例子来说明这个体系结构是如何工作的。
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Close Encounters of the Agent Kind: Designing Agents for Effective Training
In this paper we describe how culture and personality form important influences on the decision making processes of persons. When designing agents for serious games and simulations we need to take these aspects into consideration in order to create realistic behavior for the agents. We propose to model culture and personality as separate modules in the agent architecture in order to separate the domain dependent decision rules for action from the general sociological rules governing these aspects. We illustrate with an example how the architecture works.
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