Samantha Olinsky, Pooja M. Desai, Selen Turkay, Elizabeth M. Heitkemper, Elliot G. Mitchell, Lena Mamykina, Maria L. Hwang
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Meals for Monsters: a Mobile Application for the Feasibility of Gaming and Social Mechanisms
39.7% of the users changed answers after viewing community responses which resulted in 14% more accuracy across all items. Strong player-avatar-identifcation and increased utilization of the crowdsourced community board were strongly correlated to users’ enjoyment of the app. Findings suggest how lightweight tools can leverage gamifcation and social mechanisms to facilitate engagement and refection on nutrition topics in enjoyable ways.