面向gpu加速的云中的大规模图形处理

Jianlong Zhong, Bingsheng He
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引用次数: 17

摘要

最近,我们看到云提供商开始提供异构计算环境。对于采用图形处理器(gpu)作为各种应用程序的加速器,集群和云都有广泛的兴趣。另一方面,大规模图形处理对于云中的许多数据密集型应用程序非常重要。在本文中,我们建议利用gpu来加速云中的大规模图形处理。具体来说,我们开发了一个内存中的图形处理引擎G2,其中包含三个重要的特定于gpu的优化。首先,我们采用细粒度api来利用GPU的大规模线程并行性。其次,G2采用基于图分区的方法在异构CPU/GPU架构上实现负载平衡。第三,开发了一个运行时系统,在GPU上执行透明的内存管理,并执行调度,以提高图形任务并发内核执行的吞吐量。我们在一个有8个节点的Amazon EC2虚拟集群上进行了实验。我们的初步结果表明,1)GPU是一种可行的基于云的图形处理加速器,2)所提出的优化提高了基于GPU的图形处理引擎的性能。我们进一步介绍了使用GPU加速进行大规模图形处理的经验教训和开放问题。
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Towards GPU-Accelerated Large-Scale Graph Processing in the Cloud
Recently, we have witnessed that cloud providers start to offer heterogeneous computing environments. There have been wide interests in both clusters and cloud of adopting graphics processors (GPUs) as accelerators for various applications. On the other hand, large-scale graph processing is important for many data-intensive applications in the cloud. In this paper, we propose to leverage GPUs to accelerate large-scale graph processing in the cloud. Specifically, we develop an in-memory graph processing engine G2 with three non-trivial GPU-specific optimizations. Firstly, we adopt fine-grained APIs to take advantage of the massive thread parallelism of the GPU. Secondly, G2 embraces a graph partition based approach for load balancing on heterogeneous CPU/GPU architectures. Thirdly, a runtime system is developed to perform transparent memory management on the GPU, and to perform scheduling for an improved throughput of concurrent kernel executions from graph tasks. We have conducted experiments on an Amazon EC2 virtual cluster of eight nodes. Our preliminary results demonstrate that 1) GPU is a viable accelerator for cloud-based graph processing, and 2) the proposed optimizations improve the performance of GPU-based graph processing engine. We further present the lessons learnt and open problems towards large-scale graph processing with GPU accelerations.
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