C. Colceriu, B. Leichtmann, S. Brell-Çokcan, W. Jonas, V. Nitsch
{"title":"从任务分析到线框设计:一种以用户为中心的GUI设计方法,用于组装工作场所的移动HRI","authors":"C. Colceriu, B. Leichtmann, S. Brell-Çokcan, W. Jonas, V. Nitsch","doi":"10.1109/RO-MAN53752.2022.9900679","DOIUrl":null,"url":null,"abstract":"While user-centered design philosophy and corresponding design recommendations are central pillars of human-robot interaction (HRI) research, the process how to move from such abstract and generalized design recommendations to concrete, context-specific design implementations remains under-researched and vague in the literature. The goal of this paper is therefore to show an approach for moving from abstract design recommendations to a concrete interface, and thus illustrates a design process that is rarely illustrated in concrete terms in HRI. This is done using a real-world use case of designing a possible user-centered interface for mobile cooperative manufacturing robots for assembly work in a medium-sized company. A study is presented to conceptualize and test a Research-through-Design approach, which combines transdisciplinary methods to determine relevant information which should be displayed on a graphical user interface (GUI) for HRI. Based on the use case, a Goal-Directed Task Analysis (GDTA) was conducted, consisting of a participatory observation and interviews with subject matter experts to analyze an assembly task from the work objective to the information units. The acquired information has been transferred to a physical model. A wireframe has been created to show how the results of the GDTA and the physical model can be applied to a GUI. The wireframe design has been evaluated through qualitative interviews with end users (n = 12) to get first estimates about its relevance. In order to validate the applied methods, design and engineering students (n = 10) repeated the process in stages followed by interviews. The results indicate that the method mix shows potential and leads to supportive user interfaces.","PeriodicalId":250997,"journal":{"name":"2022 31st IEEE International Conference on Robot and Human Interactive Communication (RO-MAN)","volume":"67 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2022-08-29","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"1","resultStr":"{\"title\":\"From Task Analysis to Wireframe Design: An Approach to User-Centered Design of a GUI for Mobile HRI at Assembly Workplaces\",\"authors\":\"C. Colceriu, B. Leichtmann, S. Brell-Çokcan, W. Jonas, V. Nitsch\",\"doi\":\"10.1109/RO-MAN53752.2022.9900679\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"While user-centered design philosophy and corresponding design recommendations are central pillars of human-robot interaction (HRI) research, the process how to move from such abstract and generalized design recommendations to concrete, context-specific design implementations remains under-researched and vague in the literature. The goal of this paper is therefore to show an approach for moving from abstract design recommendations to a concrete interface, and thus illustrates a design process that is rarely illustrated in concrete terms in HRI. This is done using a real-world use case of designing a possible user-centered interface for mobile cooperative manufacturing robots for assembly work in a medium-sized company. A study is presented to conceptualize and test a Research-through-Design approach, which combines transdisciplinary methods to determine relevant information which should be displayed on a graphical user interface (GUI) for HRI. Based on the use case, a Goal-Directed Task Analysis (GDTA) was conducted, consisting of a participatory observation and interviews with subject matter experts to analyze an assembly task from the work objective to the information units. The acquired information has been transferred to a physical model. A wireframe has been created to show how the results of the GDTA and the physical model can be applied to a GUI. The wireframe design has been evaluated through qualitative interviews with end users (n = 12) to get first estimates about its relevance. In order to validate the applied methods, design and engineering students (n = 10) repeated the process in stages followed by interviews. 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From Task Analysis to Wireframe Design: An Approach to User-Centered Design of a GUI for Mobile HRI at Assembly Workplaces
While user-centered design philosophy and corresponding design recommendations are central pillars of human-robot interaction (HRI) research, the process how to move from such abstract and generalized design recommendations to concrete, context-specific design implementations remains under-researched and vague in the literature. The goal of this paper is therefore to show an approach for moving from abstract design recommendations to a concrete interface, and thus illustrates a design process that is rarely illustrated in concrete terms in HRI. This is done using a real-world use case of designing a possible user-centered interface for mobile cooperative manufacturing robots for assembly work in a medium-sized company. A study is presented to conceptualize and test a Research-through-Design approach, which combines transdisciplinary methods to determine relevant information which should be displayed on a graphical user interface (GUI) for HRI. Based on the use case, a Goal-Directed Task Analysis (GDTA) was conducted, consisting of a participatory observation and interviews with subject matter experts to analyze an assembly task from the work objective to the information units. The acquired information has been transferred to a physical model. A wireframe has been created to show how the results of the GDTA and the physical model can be applied to a GUI. The wireframe design has been evaluated through qualitative interviews with end users (n = 12) to get first estimates about its relevance. In order to validate the applied methods, design and engineering students (n = 10) repeated the process in stages followed by interviews. The results indicate that the method mix shows potential and leads to supportive user interfaces.