够不着?-一种用于运动康复的新型AR界面方法

H. Regenbrecht, G. McGregor, Claudia Ott, S. Hoermann, Thomas W. Schubert, L. Hale, Julia Hoermann, Brian Dixon, E. Franz
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引用次数: 46

摘要

混合现实康复系统和游戏在卫生专业人员治疗各种手部和上肢运动障碍方面显示出作为创新辅助疗法的潜力。例如,中风后通常会出现手臂单侧运动障碍。我们的TheraMem系统提供了一个增强现实游戏环境,有助于这一日益丰富的研究领域。我们提出了一个原型系统,通过视觉放大用户的手部运动来“愚弄大脑”——实际的手部小运动导致感知到更大的运动。我们在45名非临床参与者的实证研究中验证了我们系统的可用性。此外,我们提出了我们的方法和系统在中风恢复和运动康复中的效用的早期定性证据。以结论的方式考虑了系统的未来用途。
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Out of reach? — A novel AR interface approach for motor rehabilitation
Mixed reality rehabilitation systems and games are demonstrating potential as innovative adjunctive therapies for health professionals in their treatment of various hand and upper limb motor impairments. Unilateral motor deficits of the arm, for example, are commonly experienced post stroke. Our TheraMem system provides an augmented reality game environment that contributes to this increasingly rich area of research. We present a prototype system which “fools the brain” by visually amplifying users' hand movements — small actual hand movements lead to perceived larger movements. We validate the usability of our system in an empirical study with forty-five non-clinical participants. In addition, we present early qualitative evidence for the utility of our approach and system for stroke recovery and motor rehabilitation. Future uses of the system are considered by way of conclusion.
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